• Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 18w22a
    • None
    • Unconfirmed

      defWhile playing/testing your latest snapshot I noticed that the lighting reacted to the way I move the character. Looking up and down or walking under trees, makes it a bit darker, but I think it is not the environment that dims or brightens, it is just a virtual dimlight of the graphics card that being turned up and down. It probably is not the way I described it, but It interferes with the graphics card, halting everything a fraction of a second.

      I also read in the last log (of this snapshot) that a message occurs about that the server can't keep up and that the sound of ambient salmon does not work.

      Ps. This stupid bugs page can't understand that I wanted to attach a log file. Zipping it, renaming it keep it the way it is created, does not help at all... So, here I pasted it, I hope that does help....

      [11:07:27] [Client thread/INFO]: Setting user: Mr_Killer01
      [11:07:32] [Client thread/INFO]: LWJGL Version: 3.1.2 build 29
      [11:07:34] [Client thread/WARN]: Removed resource pack John Smith Legacy 1.12.2 v5.zip from options because it is no longer compatible
      [11:07:34] [Client thread/INFO]: Reloading ResourceManager: Default
      [11:07:36] [Sound Library Loader/INFO]: Starting up SoundSystem...
      [11:07:36] [Thread-2/INFO]: Initializing No Sound
      [11:07:36] [Thread-2/INFO]: (Silent Mode)
      [11:07:37] [Thread-2/INFO]: OpenAL initialized.
      [11:07:37] [Sound Library Loader/INFO]: Preloading sound minecraft:sounds/ambient/underwater/underwater_ambience.ogg
      [11:07:37] [Sound Library Loader/INFO]: Sound engine started
      [11:08:01] [Client thread/INFO]: Created: 1024x512 textures-atlas
      [11:08:09] [Client thread/INFO]: Narrator library for x64 successfully loaded
      [11:08:09] [Client thread/ERROR]: Realms module missing
      [11:08:33] [Client thread/ERROR]: Realms module missing
      [11:08:34] [Client thread/WARN]: Ambiguity between arguments [teleport, destination] and [teleport, targets] with inputs: [Player, 0123, @e, dd12be42-52a9-4a91-a8a1-11c01849e498]
      [11:08:34] [Client thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, destination] with inputs: [0.1 -0.5 .9, 0 0 0]
      [11:08:34] [Client thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, targets] with inputs: [0.1 -0.5 .9, 0 0 0]
      [11:08:34] [Client thread/WARN]: Ambiguity between arguments [teleport, targets] and [teleport, destination] with inputs: [Player, 0123, dd12be42-52a9-4a91-a8a1-11c01849e498]
      [11:08:34] [Client thread/WARN]: Ambiguity between arguments [teleport, targets, location] and [teleport, targets, destination] with inputs: [0.1 -0.5 .9, 0 0 0]
      [11:08:34] [Client thread/INFO]: Loaded 0 recipes
      [11:08:34] [Client thread/INFO]: Loaded 0 advancements
      [11:08:34] [Server thread/INFO]: Starting integrated minecraft server version 18w22a
      [11:08:34] [Server thread/INFO]: Generating keypair
      [11:08:35] [Server thread/INFO]: Found new data pack vanilla, loading it automatically
      [11:08:35] [Server thread/INFO]: Reloading ResourceManager: Default
      [11:08:38] [Server thread/INFO]: Loaded 523 recipes
      [11:08:41] [Server thread/INFO]: Loaded 570 advancements
      [11:08:48] [Server thread/INFO]: Preparing start region for level 0
      [11:08:49] [Server thread/INFO]: Preparing spawn area: 0%
      [11:08:50] [Server thread/INFO]: Preparing spawn area: 0%
      [11:08:51] [Server thread/INFO]: Preparing spawn area: 0%
      [11:08:52] [Server thread/INFO]: Preparing spawn area: 0%
      [11:08:53] [Server thread/INFO]: Preparing spawn area: 2%
      [11:08:54] [Server thread/INFO]: Preparing spawn area: 5%
      [11:08:55] [Server thread/INFO]: Preparing spawn area: 8%
      [11:08:55] [Server thread/INFO]: Preparing spawn area: 13%
      [11:08:56] [Server thread/INFO]: Preparing spawn area: 19%
      [11:08:56] [Server thread/INFO]: Preparing spawn area: 23%
      [11:08:57] [Server thread/INFO]: Preparing spawn area: 27%
      [11:08:57] [Server thread/INFO]: Preparing spawn area: 30%
      [11:08:58] [Server thread/INFO]: Preparing spawn area: 35%
      [11:08:58] [Server thread/INFO]: Preparing spawn area: 39%
      [11:08:58] [Server thread/INFO]: Preparing spawn area: 43%
      [11:08:59] [Server thread/INFO]: Preparing spawn area: 47%
      [11:08:59] [Server thread/INFO]: Preparing spawn area: 49%
      [11:09:00] [Server thread/INFO]: Preparing spawn area: 52%
      [11:09:00] [Server thread/INFO]: Preparing spawn area: 57%
      [11:09:01] [Server thread/INFO]: Preparing spawn area: 60%
      [11:09:02] [Server thread/INFO]: Preparing spawn area: 66%
      [11:09:02] [Server thread/INFO]: Preparing spawn area: 70%
      [11:09:03] [Server thread/INFO]: Preparing spawn area: 73%
      [11:09:04] [Server thread/INFO]: Preparing spawn area: 76%
      [11:09:04] [Server thread/INFO]: Preparing spawn area: 81%
      [11:09:05] [Server thread/INFO]: Preparing spawn area: 84%
      [11:09:05] [Server thread/INFO]: Preparing spawn area: 89%
      [11:09:06] [Server thread/INFO]: Preparing spawn area: 95%
      [11:09:06] [Server thread/INFO]: Preparing spawn area: 97%
      [11:09:06] [Server thread/INFO]: Time elapsed: 18181 ms
      [11:09:12] [Server thread/INFO]: Mr_Killer01[local:E:3eb17816] logged in with entity id 565 at (-56.5, 66.0, 100.5)
      [11:09:12] [Server thread/INFO]: Mr_Killer01 joined the game
      [11:09:12] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5792ms behind, skipping 115 tick(s)
      [11:09:17] [Client thread/INFO]: Loaded 0 advancements
      [11:09:30] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 8451ms behind, skipping 169 tick(s)
      [11:09:48] [Client thread/INFO]: Loaded 4 advancements
      [11:10:20] [Client thread/INFO]: Loaded 15 advancements
      [11:10:24] [Client thread/INFO]: Loaded 18 advancements
      [11:11:29] [Client thread/INFO]: Loaded 19 advancements
      [11:11:32] [Client thread/INFO]: Loaded 20 advancements
      [11:11:38] [Client thread/INFO]: Loaded 21 advancements
      [11:11:41] [Client thread/INFO]: Loaded 22 advancements
      [11:11:48] [Client thread/INFO]: Loaded 23 advancements
      [11:12:29] [Server thread/INFO]: Mr_Killer01 has made the advancement [Stone Age]
      [11:12:29] [Client thread/INFO]: [CHAT] Mr_Killer01 has made the advancement [Stone Age]
      [11:12:29] [Client thread/INFO]: Loaded 36 advancements
      [11:13:31] [Client thread/INFO]: Loaded 38 advancements
      [11:13:53] [Server thread/INFO]: Mr_Killer01 has made the advancement [A Seedy Place]
      [11:13:53] [Client thread/INFO]: [CHAT] Mr_Killer01 has made the advancement [A Seedy Place]
      [11:13:53] [Client thread/INFO]: Loaded 42 advancements
      [11:16:58] [Client thread/INFO]: Loaded 43 advancements
      [11:17:16] [Server thread/INFO]: Mr_Killer01 has made the advancement [Getting an Upgrade]
      [11:17:16] [Client thread/INFO]: [CHAT] Mr_Killer01 has made the advancement [Getting an Upgrade]
      [11:17:16] [Client thread/INFO]: Loaded 54 advancements
      [11:19:25] [Client thread/INFO]: Loaded 55 advancements
      [11:22:18] [Client thread/INFO]: Loaded 56 advancements
      [11:23:03] [Client thread/INFO]: Loaded 58 advancements
      [11:26:45] [Client thread/INFO]: Loaded 59 advancements
      [11:28:08] [Client thread/INFO]: Loaded 60 advancements
      [11:29:07] [Client thread/WARN]: Unable to play empty soundEvent: minecraft:entity.tropical_fish.ambient
      [11:29:19] [Client thread/INFO]: Loaded 61 advancements
      [11:29:36] [Client thread/INFO]: Loaded 67 advancements
      [11:30:28] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2324ms behind, skipping 46 tick(s)
      [11:30:32] [Client thread/INFO]: Loaded 69 advancements
      [11:32:58] [Client thread/INFO]: Loaded 74 advancements
      [11:44:14] [Client thread/INFO]: Loaded 92 advancements
      [11:45:02] [Server thread/INFO]: Mr_Killer01 has made the advancement [Acquire Hardware]
      [11:45:02] [Client thread/INFO]: [CHAT] Mr_Killer01 has made the advancement [Acquire Hardware]
      [11:45:02] [Client thread/INFO]: Loaded 114 advancements
      [11:46:13] [Client thread/INFO]: Loaded 148 advancements
      [11:52:37] [Server thread/INFO]: Mr_Killer01 has made the advancement [Monster Hunter]
      [11:52:37] [Client thread/INFO]: [CHAT] Mr_Killer01 has made the advancement [Monster Hunter]
      [11:52:37] [Client thread/INFO]: Loaded 160 advancements
      [11:52:37] [Client thread/INFO]: Loaded 161 advancements
      [11:53:25] [Client thread/INFO]: Loaded 162 advancements
      [11:58:49] [Server thread/INFO]: Mr_Killer01 has made the advancement [Isn't It Iron Pick]
      [11:58:49] [Client thread/INFO]: [CHAT] Mr_Killer01 has made the advancement [Isn't It Iron Pick]
      [11:58:49] [Client thread/INFO]: Loaded 165 advancements
      [11:59:03] [Client thread/INFO]: Loaded 169 advancements
      [11:59:06] [Client thread/INFO]: Loaded 187 advancements
      [11:59:18] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2168ms behind, skipping 43 tick(s)
      [11:59:46] [Client thread/INFO]: Loaded 188 advancements
      [12:00:29] [Client thread/INFO]: Loaded 203 advancements
      [12:02:26] [Client thread/INFO]: Loaded 205 advancements
      [12:06:55] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5610ms behind, skipping 112 tick(s)
      [12:07:16] [Client thread/INFO]: Loaded 205 advancements
      [12:07:26] [Client thread/INFO]: Loaded 205 advancements
      [12:08:16] [Client thread/INFO]: Loaded 206 advancements
      [12:09:16] [Client thread/WARN]: Unable to play empty soundEvent: minecraft:entity.cod.ambient
      [12:12:05] [Client thread/INFO]: Loaded 206 advancements
      [12:14:19] [Client thread/INFO]: Loaded 208 advancements
      [12:33:45] [Client thread/INFO]: Loaded 209 advancements
      [12:33:57] [Client thread/INFO]: Loaded 211 advancements
      [12:49:15] [Client thread/WARN]: Unable to play empty soundEvent: minecraft:entity.salmon.ambient
      [13:01:55] [Client thread/INFO]: Loaded 211 advancements
      [13:01:58] [Client thread/INFO]: Loaded 212 advancements
      [13:14:13] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2013ms behind, skipping 40 tick(s)
      [13:14:54] [Client thread/INFO]: Loaded 212 advancements
      [13:20:24] [Server thread/INFO]: Mr_Killer01 was shot by Skeleton
      [13:20:24] [Client thread/INFO]: [CHAT] Mr_Killer01 was shot by Skeleton
      [13:38:00] [Server thread/INFO]: Saving and pausing game...
      [13:38:00] [Server thread/INFO]: Saving chunks for level '18w22c'/overworld
      [13:38:00] [Server thread/INFO]: Saving chunks for level '18w22c'/the_nether
      [13:38:00] [Server thread/INFO]: Saving chunks for level '18w22c'/the_end
      [13:38:05] [Server thread/INFO]: Stopping server
      [13:38:05] [Server thread/INFO]: Saving players
      [13:38:05] [Client thread/ERROR]: Realms module missing
      [13:38:05] [Server thread/INFO]: Mr_Killer01 lost connection: Disconnected
      [13:38:05] [Server thread/INFO]: Mr_Killer01 left the game
      [13:38:05] [Server thread/INFO]: Stopping singleplayer server as player logged out
      [13:38:05] [Server thread/INFO]: Saving worlds
      [13:38:05] [Server thread/INFO]: Saving chunks for level '18w22c'/overworld
      [13:38:05] [Server thread/INFO]: Saving chunks for level '18w22c'/the_nether
      [13:38:05] [Server thread/INFO]: Saving chunks for level '18w22c'/the_end
      [13:38:07] [Client thread/INFO]: Stopping!
      [13:38:08] [Client thread/INFO]: SoundSystem shutting down...
      [13:38:09] [Client thread/INFO]: SoundSystem Author: Paul Lamb, www.paulscode.com
      

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            Mr_Killer01 A. v. Andel
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              Created:
              Updated:
              Resolved: