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Bug
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Resolution: Duplicate
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None
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Minecraft 18w22a
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None
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Unconfirmed
defWhile playing/testing your latest snapshot I noticed that the lighting reacted to the way I move the character. Looking up and down or walking under trees, makes it a bit darker, but I think it is not the environment that dims or brightens, it is just a virtual dimlight of the graphics card that being turned up and down. It probably is not the way I described it, but It interferes with the graphics card, halting everything a fraction of a second.
I also read in the last log (of this snapshot) that a message occurs about that the server can't keep up and that the sound of ambient salmon does not work.
Ps. This stupid bugs page can't understand that I wanted to attach a log file. Zipping it, renaming it keep it the way it is created, does not help at all... So, here I pasted it, I hope that does help....
[11:07:27] [Client thread/INFO]: Setting user: Mr_Killer01 [11:07:32] [Client thread/INFO]: LWJGL Version: 3.1.2 build 29 [11:07:34] [Client thread/WARN]: Removed resource pack John Smith Legacy 1.12.2 v5.zip from options because it is no longer compatible [11:07:34] [Client thread/INFO]: Reloading ResourceManager: Default [11:07:36] [Sound Library Loader/INFO]: Starting up SoundSystem... [11:07:36] [Thread-2/INFO]: Initializing No Sound [11:07:36] [Thread-2/INFO]: (Silent Mode) [11:07:37] [Thread-2/INFO]: OpenAL initialized. [11:07:37] [Sound Library Loader/INFO]: Preloading sound minecraft:sounds/ambient/underwater/underwater_ambience.ogg [11:07:37] [Sound Library Loader/INFO]: Sound engine started [11:08:01] [Client thread/INFO]: Created: 1024x512 textures-atlas [11:08:09] [Client thread/INFO]: Narrator library for x64 successfully loaded [11:08:09] [Client thread/ERROR]: Realms module missing [11:08:33] [Client thread/ERROR]: Realms module missing [11:08:34] [Client thread/WARN]: Ambiguity between arguments [teleport, destination] and [teleport, targets] with inputs: [Player, 0123, @e, dd12be42-52a9-4a91-a8a1-11c01849e498] [11:08:34] [Client thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, destination] with inputs: [0.1 -0.5 .9, 0 0 0] [11:08:34] [Client thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, targets] with inputs: [0.1 -0.5 .9, 0 0 0] [11:08:34] [Client thread/WARN]: Ambiguity between arguments [teleport, targets] and [teleport, destination] with inputs: [Player, 0123, dd12be42-52a9-4a91-a8a1-11c01849e498] [11:08:34] [Client thread/WARN]: Ambiguity between arguments [teleport, targets, location] and [teleport, targets, destination] with inputs: [0.1 -0.5 .9, 0 0 0] [11:08:34] [Client thread/INFO]: Loaded 0 recipes [11:08:34] [Client thread/INFO]: Loaded 0 advancements [11:08:34] [Server thread/INFO]: Starting integrated minecraft server version 18w22a [11:08:34] [Server thread/INFO]: Generating keypair [11:08:35] [Server thread/INFO]: Found new data pack vanilla, loading it automatically [11:08:35] [Server thread/INFO]: Reloading ResourceManager: Default [11:08:38] [Server thread/INFO]: Loaded 523 recipes [11:08:41] [Server thread/INFO]: Loaded 570 advancements [11:08:48] [Server thread/INFO]: Preparing start region for level 0 [11:08:49] [Server thread/INFO]: Preparing spawn area: 0% [11:08:50] [Server thread/INFO]: Preparing spawn area: 0% [11:08:51] [Server thread/INFO]: Preparing spawn area: 0% [11:08:52] [Server thread/INFO]: Preparing spawn area: 0% [11:08:53] [Server thread/INFO]: Preparing spawn area: 2% [11:08:54] [Server thread/INFO]: Preparing spawn area: 5% [11:08:55] [Server thread/INFO]: Preparing spawn area: 8% [11:08:55] [Server thread/INFO]: Preparing spawn area: 13% [11:08:56] [Server thread/INFO]: Preparing spawn area: 19% [11:08:56] [Server thread/INFO]: Preparing spawn area: 23% [11:08:57] [Server thread/INFO]: Preparing spawn area: 27% [11:08:57] [Server thread/INFO]: Preparing spawn area: 30% [11:08:58] [Server thread/INFO]: Preparing spawn area: 35% [11:08:58] [Server thread/INFO]: Preparing spawn area: 39% [11:08:58] [Server thread/INFO]: Preparing spawn area: 43% [11:08:59] [Server thread/INFO]: Preparing spawn area: 47% [11:08:59] [Server thread/INFO]: Preparing spawn area: 49% [11:09:00] [Server thread/INFO]: Preparing spawn area: 52% [11:09:00] [Server thread/INFO]: Preparing spawn area: 57% [11:09:01] [Server thread/INFO]: Preparing spawn area: 60% [11:09:02] [Server thread/INFO]: Preparing spawn area: 66% [11:09:02] [Server thread/INFO]: Preparing spawn area: 70% [11:09:03] [Server thread/INFO]: Preparing spawn area: 73% [11:09:04] [Server thread/INFO]: Preparing spawn area: 76% [11:09:04] [Server thread/INFO]: Preparing spawn area: 81% [11:09:05] [Server thread/INFO]: Preparing spawn area: 84% [11:09:05] [Server thread/INFO]: Preparing spawn area: 89% [11:09:06] [Server thread/INFO]: Preparing spawn area: 95% [11:09:06] [Server thread/INFO]: Preparing spawn area: 97% [11:09:06] [Server thread/INFO]: Time elapsed: 18181 ms [11:09:12] [Server thread/INFO]: Mr_Killer01[local:E:3eb17816] logged in with entity id 565 at (-56.5, 66.0, 100.5) [11:09:12] [Server thread/INFO]: Mr_Killer01 joined the game [11:09:12] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5792ms behind, skipping 115 tick(s) [11:09:17] [Client thread/INFO]: Loaded 0 advancements [11:09:30] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 8451ms behind, skipping 169 tick(s) [11:09:48] [Client thread/INFO]: Loaded 4 advancements [11:10:20] [Client thread/INFO]: Loaded 15 advancements [11:10:24] [Client thread/INFO]: Loaded 18 advancements [11:11:29] [Client thread/INFO]: Loaded 19 advancements [11:11:32] [Client thread/INFO]: Loaded 20 advancements [11:11:38] [Client thread/INFO]: Loaded 21 advancements [11:11:41] [Client thread/INFO]: Loaded 22 advancements [11:11:48] [Client thread/INFO]: Loaded 23 advancements [11:12:29] [Server thread/INFO]: Mr_Killer01 has made the advancement [Stone Age] [11:12:29] [Client thread/INFO]: [CHAT] Mr_Killer01 has made the advancement [Stone Age] [11:12:29] [Client thread/INFO]: Loaded 36 advancements [11:13:31] [Client thread/INFO]: Loaded 38 advancements [11:13:53] [Server thread/INFO]: Mr_Killer01 has made the advancement [A Seedy Place] [11:13:53] [Client thread/INFO]: [CHAT] Mr_Killer01 has made the advancement [A Seedy Place] [11:13:53] [Client thread/INFO]: Loaded 42 advancements [11:16:58] [Client thread/INFO]: Loaded 43 advancements [11:17:16] [Server thread/INFO]: Mr_Killer01 has made the advancement [Getting an Upgrade] [11:17:16] [Client thread/INFO]: [CHAT] Mr_Killer01 has made the advancement [Getting an Upgrade] [11:17:16] [Client thread/INFO]: Loaded 54 advancements [11:19:25] [Client thread/INFO]: Loaded 55 advancements [11:22:18] [Client thread/INFO]: Loaded 56 advancements [11:23:03] [Client thread/INFO]: Loaded 58 advancements [11:26:45] [Client thread/INFO]: Loaded 59 advancements [11:28:08] [Client thread/INFO]: Loaded 60 advancements [11:29:07] [Client thread/WARN]: Unable to play empty soundEvent: minecraft:entity.tropical_fish.ambient [11:29:19] [Client thread/INFO]: Loaded 61 advancements [11:29:36] [Client thread/INFO]: Loaded 67 advancements [11:30:28] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2324ms behind, skipping 46 tick(s) [11:30:32] [Client thread/INFO]: Loaded 69 advancements [11:32:58] [Client thread/INFO]: Loaded 74 advancements [11:44:14] [Client thread/INFO]: Loaded 92 advancements [11:45:02] [Server thread/INFO]: Mr_Killer01 has made the advancement [Acquire Hardware] [11:45:02] [Client thread/INFO]: [CHAT] Mr_Killer01 has made the advancement [Acquire Hardware] [11:45:02] [Client thread/INFO]: Loaded 114 advancements [11:46:13] [Client thread/INFO]: Loaded 148 advancements [11:52:37] [Server thread/INFO]: Mr_Killer01 has made the advancement [Monster Hunter] [11:52:37] [Client thread/INFO]: [CHAT] Mr_Killer01 has made the advancement [Monster Hunter] [11:52:37] [Client thread/INFO]: Loaded 160 advancements [11:52:37] [Client thread/INFO]: Loaded 161 advancements [11:53:25] [Client thread/INFO]: Loaded 162 advancements [11:58:49] [Server thread/INFO]: Mr_Killer01 has made the advancement [Isn't It Iron Pick] [11:58:49] [Client thread/INFO]: [CHAT] Mr_Killer01 has made the advancement [Isn't It Iron Pick] [11:58:49] [Client thread/INFO]: Loaded 165 advancements [11:59:03] [Client thread/INFO]: Loaded 169 advancements [11:59:06] [Client thread/INFO]: Loaded 187 advancements [11:59:18] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2168ms behind, skipping 43 tick(s) [11:59:46] [Client thread/INFO]: Loaded 188 advancements [12:00:29] [Client thread/INFO]: Loaded 203 advancements [12:02:26] [Client thread/INFO]: Loaded 205 advancements [12:06:55] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5610ms behind, skipping 112 tick(s) [12:07:16] [Client thread/INFO]: Loaded 205 advancements [12:07:26] [Client thread/INFO]: Loaded 205 advancements [12:08:16] [Client thread/INFO]: Loaded 206 advancements [12:09:16] [Client thread/WARN]: Unable to play empty soundEvent: minecraft:entity.cod.ambient [12:12:05] [Client thread/INFO]: Loaded 206 advancements [12:14:19] [Client thread/INFO]: Loaded 208 advancements [12:33:45] [Client thread/INFO]: Loaded 209 advancements [12:33:57] [Client thread/INFO]: Loaded 211 advancements [12:49:15] [Client thread/WARN]: Unable to play empty soundEvent: minecraft:entity.salmon.ambient [13:01:55] [Client thread/INFO]: Loaded 211 advancements [13:01:58] [Client thread/INFO]: Loaded 212 advancements [13:14:13] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2013ms behind, skipping 40 tick(s) [13:14:54] [Client thread/INFO]: Loaded 212 advancements [13:20:24] [Server thread/INFO]: Mr_Killer01 was shot by Skeleton [13:20:24] [Client thread/INFO]: [CHAT] Mr_Killer01 was shot by Skeleton [13:38:00] [Server thread/INFO]: Saving and pausing game... [13:38:00] [Server thread/INFO]: Saving chunks for level '18w22c'/overworld [13:38:00] [Server thread/INFO]: Saving chunks for level '18w22c'/the_nether [13:38:00] [Server thread/INFO]: Saving chunks for level '18w22c'/the_end [13:38:05] [Server thread/INFO]: Stopping server [13:38:05] [Server thread/INFO]: Saving players [13:38:05] [Client thread/ERROR]: Realms module missing [13:38:05] [Server thread/INFO]: Mr_Killer01 lost connection: Disconnected [13:38:05] [Server thread/INFO]: Mr_Killer01 left the game [13:38:05] [Server thread/INFO]: Stopping singleplayer server as player logged out [13:38:05] [Server thread/INFO]: Saving worlds [13:38:05] [Server thread/INFO]: Saving chunks for level '18w22c'/overworld [13:38:05] [Server thread/INFO]: Saving chunks for level '18w22c'/the_nether [13:38:05] [Server thread/INFO]: Saving chunks for level '18w22c'/the_end [13:38:07] [Client thread/INFO]: Stopping! [13:38:08] [Client thread/INFO]: SoundSystem shutting down... [13:38:09] [Client thread/INFO]: SoundSystem Author: Paul Lamb, www.paulscode.com
- duplicates
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MC-31681 Fog and clouds darken when indoors or under trees (<16 Chunk Render Distance)
- Resolved