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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.12.2, Minecraft 18w16a
    • None
    • Windows 10, Java 10 64-bit, 16Gb RAM
    • Unconfirmed

      For a couple months after clicking play on either of the latest versions, Release or Snapshot it stops responding and crashes at the title screen. Im unable to click on it or anything or try to close it. After it closes it returns to the launcher with out a crash log. Ive tried looking for one but it doesnt show up in the .minecraft folder. Ive also seen another post with the same issue but it was resolved with no information or response.

      The only thing i was able to find was the game output log when the game starts when I open the snapshot;
      [02:28:59] [Client thread/INFO]: Setting user: ShadowMonkey76
      [02:29:02] [Client thread/INFO]: LWJGL Version: 3.1.2 build 29
      [02:29:03] [Client thread/INFO]: Reloading ResourceManager: Default
      [02:29:06] [Sound Library Loader/INFO]: Starting up SoundSystem...
      [02:29:06] [Thread-2/INFO]: Initializing No Sound
      [02:29:06] [Thread-2/INFO]: (Silent Mode)
      [02:29:06] [Thread-2/INFO]: OpenAL initialized.
      [02:29:06] [Sound Library Loader/INFO]: Preloading sound minecraft:sounds/ambient/underwater/underwater_ambience.ogg
      [02:29:06] [Sound Library Loader/INFO]: Sound engine started
      [02:29:11] [Client thread/INFO]: Created: 1024x512 textures-atlas
      [02:29:14] [Client thread/INFO]: Narrator library for x64 successfully loaded
      [02:29:14] [Client thread/ERROR]: Realms module missing

      If I open the latest release;

      02:50:19 launcher Preparing to launch minecraft client for 1.12.2
      02:50:19 launcher Checking installations.
      02:50:19 launcher Minecraft client 1.12.2 is ready to start.
      02:50:19 launcher Starting!
      02:50:19 launcher Using default game log configuration client-1.12.xml (outputs XML)
      02:50:22 bib Setting user: ShadowMonkey76
      02:50:24 bib LWJGL Version: 2.9.4
      02:50:25 cev Reloading ResourceManager: Default
      02:50:26 chm Starting up SoundSystem...
      02:50:26 chm Initializing LWJGL OpenAL
      02:50:26 chm (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
      02:50:26 chm OpenAL initialized.
      02:50:27 chm Sound engine started
      02:50:30 cdp Created: 1024x512 textures-atlas
      02:50:32 com.mojang.text2speech.NarratorWindows Narrator library for x64 successfully loaded

            Unassigned Unassigned
            ShadowMonkey76 Jerrod Mayne
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              Created:
              Updated:
              Resolved: