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  1. Minecraft: Java Edition
  2. MC-127119

Structures misbehaving from previous versions to new versions

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 18w10c, Minecraft 18w10d
    • None
    • Windows 10
      12 GB RAM
      Quad-Core i5 @ 3.1 Ghz
      ASUS nVidia 550ti
    • Unconfirmed

      Any world generated in 1.12.2 or previous will not keep the structures present when loaded into the new snapshots.

      This affects Villages (You have to manually recreate the village by removing and replacing the doors), Ocean Monuments (They will no longer spawn guardians), etc. Newly generated structures in the new snapshot are unaffected.

      To reproduce: Generate a world in 1.12.2 or previous. This works best with a version that spawns Ocean Monuments, because it's easiest to see the effects. Find a naturally generated structure that spawns a certain mob, or that you can trace the borders of using plugins (though that would require going non-vanilla).

      Load the world in 1.13. Even though the /locate command can find the structure, it won't behave like it should.

      Untested in the Nether, that will be my next visit.****

      Video demonstrating the bug: https://youtu.be/8HuGCg1W69g

            Unassigned Unassigned
            AceMcCrank Aaron Atkins
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              Created:
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