The ID name of a few blocks, items and entities isn't consistent with the translated name or the ID of another form of that object:
Blocks and items
- mob_spawner should be spawner
- Consistency with block name, which is more correct as spawners can actually spawn any kind of entity
- melon should be melon_slice
- Consistency with item name
- speckled_melon should be glistering_melon
- Consistency with item name
- melon_block should be melon
- Consistency with block name
- experience_bottle should be xp_bottle
- Consistency with entity ID name and xp_orb
- prismarine_bricks_slab should be prismarine_brick_slab
- See MC-126034
- prismarine_bricks_stairs should be prismarine_brick_stairs
- See MC-126034
Entities
- commandblock_minecart should be{{ command_block_minecart}}
- Consistency with item ID name
- ender_crystal should be end_crystal
- Consistency with item ID name
- evocation_illager should be evoker
- Consistency with entity name
- fireworks_rocket should be firework_rocket
- Consistency with item ID name
- illusion_illager should be illusioner
- Consistency with entity name
- snowman should be snow_golem
- Consistency with entity name
- village_golem should be iron_golem
- Consistency with entity name
- vindication_illager should be vindicator
- Consistency with entity name
- duplicates
-
MC-123540 Some ids are unintuitive
- Resolved