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Bug
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Resolution: Unresolved
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None
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Minecraft 1.12.2, Minecraft 18w02a, Minecraft 1.13.1, Minecraft 1.13.2, Minecraft 18w48a, Minecraft 18w48b, Minecraft 18w49a, 20w22a, 1.16 Pre-release 5, 1.16 Pre-release 6, 1.16 Pre-release 7, 1.16 Pre-release 8, 1.16, 1.16.1, 20w27a, 20w28a, 20w29a, 20w30a, 1.16.2 Pre-release 1, 1.16.2, 1.16.3, 1.16.4 Pre-release 2, 1.16.4, 20w45a, 20w46a, 20w48a, 20w49a, 20w51a, 21w03a, 1.16.5, 21w05a, 21w05b, 21w07a, 21w08b, 21w10a, 21w11a, 21w13a, 21w15a, 21w16a, 1.17, 1.17.1 Release Candidate 2, 1.17.1, 21w39a, 21w43a, 1.18, 1.18.2, 1.19 Pre-release 1, 1.19, 22w24a, 1.19.1, 1.19.2, 1.19.3, 23w04a, 1.19.4, 23w16a, 1.20.2, 23w45a, 24w11a, 1.20.6, 24w19b, 1.21, 1.21.1, 24w39a
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Confirmed
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Entities
The bug
If you spawn an entity (that either starts floating or falling) and use the command
/data merge entity @e[type=minecraft:falling_block,limit=1] {NoGravity:1b}
the entity doesn't stop moving until some seconds, instead of that it goes more and more slowly.
How to reproduce
Method 1:
Create a falling_block by placing a sand block, immediately after that use the command (said above)
Method 2:
Set a command block as 'Repeating' and 'Always Active,' place a dropper with something inside and give the dropper power