-
Bug
-
Resolution: Duplicate
-
None
-
Minecraft 18w01a
-
None
-
i've got a function that teleports players to their bed when they fall into the void in any dimension, most useful in the end for obvious reasons, also, when they die their items are to be have their nbt's modified: i kill their motion, make them glow, turn off their gravity, make them invulnerable and never despawn... and this works great in the overworld, but no other dimension, included are the main function that calls the others and the functions they call
the voidfall is running because its properly executing the say command but nothing else
i've got a function that teleports players to their bed when they fall into the void in any dimension, most useful in the end for obvious reasons, also, when they die their items are to be have their nbt's modified: i kill their motion, make them glow, turn off their gravity, make them invulnerable and never despawn... and this works great in the overworld, but no other dimension, included are the main function that calls the others and the functions they call the voidfall is running because its properly executing the say command but nothing else
-
Unconfirmed
from main tagged with #tick:
#death and respawn effects
execute as @a[tag=Unable to render embedded object: File (died,nbt=) not found.
] at @s run function g3mine:main/deatheffect
execute as @a[tag=died,nbt=
] at @s run function g3mine:main/respawn
#height as score and test voidfall
execute as @a store result score @s height run data get entity @s Pos[1]
execute as @a[scores=
] at @s run function g3mine:main/voidfall
Voidfall:
teleport @p 0 255 0
setblock 0 255 0 end_portal
say i fell into the void somehow
effect give g3david saturation 255 1 true
tag @s add voidfall
attaching respawn and deatheffect, too long to paste here,as well as the main and voidfall
- duplicates
-
MC-122893 "/execute as/at" does not change the dimension of execution
- Resolved