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Bug
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Resolution: Unresolved
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None
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Minecraft 1.12.2, Minecraft 17w50a, Minecraft 18w20b, Minecraft 1.13-pre1, Minecraft 1.13-pre2, Minecraft 1.13-pre3, Minecraft 1.13-pre4, Minecraft 1.13-pre6, Minecraft 1.13-pre7, Minecraft 1.13-pre8, Minecraft 1.13, Minecraft 1.13.1, Minecraft 1.13.2, Minecraft 18w46a, Minecraft 18w48a, Minecraft 18w48b, Minecraft 18w49a, Minecraft 18w50a, Minecraft 19w02a, Minecraft 19w03c, Minecraft 19w04a, Minecraft 19w04b, Minecraft 19w05a, Minecraft 19w06a, Minecraft 19w07a, Minecraft 19w08b, Minecraft 19w14a, Minecraft 19w14b, Minecraft 1.14, Minecraft 1.14.1, Minecraft 1.14.2 Pre-Release 1, Minecraft 1.14.2 Pre-Release 2, Minecraft 1.14.3 Pre-Release 3, Minecraft 1.14.3 Pre-Release 4, 1.14.4, 19w36a, 19w37a, 1.15 Pre-release 1, 1.15.1, 1.15.2 Pre-Release 1, 1.15.2, 20w08a, 1.16 Pre-release 2, 1.16, 1.16.2, 1.16.3 Release Candidate 1, 1.16.3, 1.16.4 Pre-release 2, 1.16.4, 20w51a, 21w03a, 1.16.5, 21w05a, 21w05b, 21w07a, 21w13a, 21w15a, 1.17, 1.17.1, 21w37a, 21w39a, 21w40a, 21w41a, 21w42a, 1.18.1, 1.18.2, 22w15a, 1.19 Pre-release 2, 1.19.2, 1.19.4, 1.20.1, 1.20.4, 1.21
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Confirmed
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Block states, Redstone
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Normal
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Platform
When moving blocks with pistons they change their behaviors while being moved.
In some - not all - cases it would make sense and remove some bugs if the moving block took some of the properties of the block inside it.
Here is an incomplete list of the properties that could be considered.
Please note that each of these should be well thought about and discussed, as there is also great potential to introduce new bugs.
Behavior | Related Issues | Comment |
---|---|---|
Light opacity | Can cause flickering and a waste of performance due to unnecessary light updates in flying machines | |
Solid top | Could fix Rails popping out on finishing moving, returning solid for the moving block seems odd though, because when it starts moving there is certainly no solid top on the target side | |
Solid/Transparent block | Would break a well known and used redstone behavior | |
Visual Transparency | ||
Slipperiness | Basically just matters for ice, but would make sense | |
OnFallenUpon Behavior | e.g. slimeblocks should bounce players up while moving | |
Blast resistance | Sometimes used to easily break blocks, kind of a cool quirk | |
Redstone power output | Frequently used redstone behaviour | |
Emitted light | ||
3rd person camera behavior | ||
Sculk sensor vibration blocking | ||
Block material/note block instrument | |
|
Tinted glass for beacon beam color | |
beacons cannot quickly change colors with fast pistons |
What else could be considered?
Another option would be to start using the holding block's behaviors once the block moved half the way, but it seems odd and might not be supported by the underlying structure to have changing behaviors without changing the block state like that.
These issues are generally not vitally important, however I think they are worth considering for potential systematic changes regarding moving blocks.
- is duplicated by
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MC-24548 Glowstone does not produce light when pushed by a piston
- Resolved
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MC-54411 Player takes damage when jumping on moving slimeblocks
- Resolved
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MC-54736 Slime Block fall damage
- Resolved
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MC-65165 Fall damage not negated by slime blocks pushed by pistons
- Resolved
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MC-78385 Slime blocks still giving fall damage
- Resolved
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MC-107132 slime blocks on active pistons cause fall damage and weird stomp noises when bouncing on them.
- Resolved
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MC-112649 Bouncing on a piston slime block setup accumulates fall damage
- Resolved
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MC-116593 Animals die when they fall on slime blocks.
- Resolved
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MC-139400 Lantern light level drops to 0 while being moved with a piston
- Resolved
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MC-147777 Beacon beam turns white when a block above is moved by a piston.
- Resolved
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MC-149538 Light emitting blocks causes light bug when moved in the new light engine
- Resolved
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MC-158003 Glass texture shows through other glass blocks when moving
- Resolved
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MC-172456 Ancient debris explodes while being moved by a piston
- Resolved
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MC-172832 Netherite block and ancient debris isn't blast resistance when pushed/pulled
- Resolved
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MC-188035 You can jump normally on moving honeyblocks
- Resolved
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MC-191256 Pistons with Slime Blocks still bounce players inconsistently.
- Resolved
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MC-200917 Blocks lose their property when an entity
- Resolved
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MC-209468 An explosion of ancient debris.
- Resolved
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MC-213587 Wool doesn’t incur vibrations when being pushed by a piston
- Resolved
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MC-215425 Shroomlight light disappears while the block is in movement
- Resolved
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MC-216111 21w07a Netherite block explodes
- Resolved
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MC-217139 Ancient debris blocks exploding
- Resolved
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MC-222219 tnt destroy every piston movable blocks (netherite blocks)
- Resolved
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MC-228913 Sculk sensor react when a piston hidden by a wool block push this wool block
- Resolved
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MC-233929 Piston moving glass does not make camera pass through
- Resolved
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MC-250307 Note block's instrument unconditionally changes with moving piston underneath
- Resolved
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MC-252142 Glowstone doesn't glow when pushed/pulled by a piston
- Resolved
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MC-255267 Netherite gets destroyed by tnt?
- Resolved
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MC-261397 Explosion resistant blocks break when pushed by pistons and surrounding blocks are no longer protected by blast resistant blocks
- Resolved
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MC-263743 Rain does not appear underneath moving_piston block
- Resolved
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MC-267525 Inconsistent observer behavior when moved
- Resolved
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MC-1922 Redstone-lamp
- Resolved
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MC-3667 Light-emitting blocks don't emit light while being moved by a piston, causing flickering
- Resolved
- relates to
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MC-89043 Slime blocks moved by pistons often fail to bounce up the player
- Resolved
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MC-93631 Pistons pop off blocks attached to their back when retracting
- Resolved
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MC-123025 Destroying moving blocks with TNT always drops the block
- Resolved
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MC-127238 Beacon colors don't update as frequently anymore
- Resolved
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MC-148073 Beacon beam doesn't have the correct color if the colored glass isn't directly on top of the beacon
- Resolved
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MC-163978 Mobs can spawn on moving blocks (block 36)
- Open