I seem to have came across a problem where the wall i built and only the wall has this strange chunk problem beyond it. If i break 1 block so you can see through the wall then that chunk seems to work as normal..
It only happens when you look at a certain angle / height. I have tested this on a few computers including a server and the same thing happens. Its just beyond that wall.
I have loaded the same world in prier versions and the same happens. I have even tried to fix it with MCEdit but nothing. Tried everything.
Just wish to add, if i break a block that you can see right through the wall, the chunks do not do that. If you put it back they do. If you break one block and theirs another behind it the chunks still glitch.
- duplicates
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MC-63070 Chunks do not render behind the player in F5. Perhaps culling should calculate from camera POV instead of presuming head position.
- Resolved