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Bug
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Resolution: Invalid
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None
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Minecraft 1.12.2
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None
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Unconfirmed
Hey Guys
Still having problems to create a successful loottable.
I want to go fishing...
There are 4 types of treasure:
(Junk),(Treasure),(Treasure1),(Fish) as described below
"pools": [ { "rolls": 1, "entries": [ { "type": "loot_table", "name": "minecraft:gameplay/fishing/junk", "weight": 20, "quality": 2 }, { "type": "loot_table", "name": "minecraft:gameplay/fishing/treasure", "weight": 10, "quality": 2 }, { "type": "loot_table", "name": "minecraft:gameplay/fishing/fish", "weight": 50, "quality": 1 }, { "type": "loot_table", "name": "minecraft:gameplay/fishing/treasure1", "weight": 20, "quality": 1 } ] } ] }
As far as i can see, 3 of them are working (Junk),(Treasure1),(Fish). Only (Treasure) isn't working.
The Components of Treasure is:
{ "pools": [ { "rolls": 1, "entries": [ { "type": "item", "name": "minecraft:mob_spawner", "weight": 1 }, { "type": "item", "name": "minecraft:spawn_egg", "weight": 1, "functions": [ { "function": "set_nbt", "tag": "{EntityTag:{id:creeper}}" } ] }, { "type": "item", "name": "minecraft:spawn_egg", "weight": 1, "functions": [ { "function": "set_nbt", "tag": "{EntityTag:{id:skeleton}}" } ] }, { "type": "item", "name": "minecraft:spawn_egg", "weight": 1, "functions": [ { "function": "set_nbt", "tag": "{EntityTag:{id:minecraft:wither_skeleton}}" } ] }, { "type": "item", "name": "minecraft:spawn_egg", "weight": 1, "functions": [ { "function": "set_nbt", "tag": "{EntityTag:{id:minecraft:spider}}" } ] }, { "type": "item", "name": "minecraft:spawn_egg", "weight": 1, "functions": [ { "function": "set_nbt", "tag": "{EntityTag:{id:minecraft:zombie}}" } ] }, { "type": "item", "name": "minecraft:spawn_egg", "weight": 1, "functions": [ { "function": "set_nbt", "tag": "{EntityTag:{id:minecraft:zombie_villager}}" } ] }, { "type": "item", "name": "minecraft:spawn_egg", "weight": 1, "functions": [ { "function": "set_nbt", "tag": "{EntityTag:{id:minecraft:husk}}" } ] }, { "type": "item", "name": "minecraft:spawn_egg", "weight": 1, "functions": [ { "function": "set_nbt", "tag": "{EntityTag:{id:minecraft:villager}}" } ] }, { "type": "item", "name": "minecraft:spawn_egg", "weight": 1, "functions": [ { "function": "set_nbt", "tag": "{EntityTag:{id:minecraft:pig}}" } ] }, { "type": "item", "name": "minecraft:spawn_egg", "weight": 1, "functions": [ { "function": "set_nbt", "tag": "{EntityTag:{id:minecraft:sheep}}" } ] }, { "type": "item", "name": "minecraft:spawn_egg", "weight": 1, "functions": [ { "function": "set_nbt", "tag": "{EntityTag:{id:Cow}}" } ] }, { "type": "item", "name": "minecraft:spawn_egg", "weight": 1, "functions": [ { "function": "set_nbt", "tag": "{EntityTag:{id:minecraft:chicken}}" } ] }, { "type": "item", "name": "minecraft:spawn_egg", "weight": 1, "functions": [ { "function": "set_nbt", "tag": "{EntityTag:{id:minecraft:rabbit}}" } ] }, { "type": "item", "name": "minecraft:spawn_egg", "weight": 1, "functions": [ { "function": "set_nbt", "tag": "{EntityTag:{id:minecraft:wolf}}" } ] }, { "type": "item", "name": "minecraft:spawn_egg", "weight": 1, "functions": [ { "function": "set_nbt", "tag": "{EntityTag:{id:minecraft:ocelot}}" } ] }, { "type": "item", "name": "minecraft:spawn_egg", "weight": 1, "functions": [ { "function": "set_nbt", "tag": "{EntityTag:{id:Cat}}" } ] } ] } ] }
Just to describe:
I want to get as a reward in this table randomly generated a Spawnegg or (if very lucky) a MobSpawner.
Where is my mistake ?