Minecraft 1.12.1, Minecraft 1.12.2, 20w07a, 1.17.1
Advancement damage taken condition does not consider reduction from armor/potions/absorption.
- Create an advancement with a "taken": "min": 1.0 condition
- Summon a zombie with either armor or the generic armor attribute
- Punch zombie
- Advancement triggers even though the zombie sustained less than 1.0 damage