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Bug
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Resolution: Duplicate
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None
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Minecraft 1.12
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None
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WIndows 10 64 bit. AMD Radon GPU. 8 Gigs of ram (4 dedicated to minecraft)
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Unconfirmed
So I have this world where I use trip wires for a witch farm. After awhile of the farm running the trip wires get stuck on (even if i destroy and replace the trip wires). When you save and quit and then re-enter the game its fixed. I can't find anyone else having this problem and its not my world as I made the same farm in a fresh world and had the same problem, I couldn't find a way to repeat it, other then just letting the farm run for awhile. The time fluctuates. I believe this is caused by and entity that isn't there anymore but still triggers the trip wire. Much like a ghost entity. I might be totally wrong however.
- duplicates
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MC-101820 Tripwire hooks sometimes stay in active position with no entities triggering them
- Resolved