Affects Version/s: Minecraft 1.11.2, Minecraft 1.12 Pre-Release 6, Minecraft 1.12 Pre-Release 7, Minecraft 17w45b, Minecraft 17w46a, Minecraft 17w47a, Minecraft 17w47b
Fix Version/s: None
Environment:CPU: Intel Core i7 6700K 4.00GHz
GPU: Nvidia GeForce GTX 980 Ti 6GB GDDR5
PSU: 1000W 80 Gold Plus
Drivers: Nvidia (Graphic Drivers) - Latest
Motherboard / Chipset Drivers - Latest
Java: 8 (Update 131) Latest - April 18 2017
Setting "Spectator Generate Chunks" Gamerule to 'False' and going to the edge of current generated chunks causing glitches / flashes / parts of chunks disappearing / other graphic glitches.
How to reproduce:
- Set Gamerule 'Spectator Generate Chunks' to 'False'
- Go to the edge of current generated chunks / terrain and look around
- There will be some graphical glitches / bugs / flashing textures of the terrain when moving camera around (Mouse) and the Player (W, A, S, D, Space, Shift) ...
- This might happen also in Server (Generate new world in Server or copy / paste Singleplayer generated world into Server's directory, then start the Server and set the gamerule);
Screenshots & Video Uploaded;
New Example World Seed: -6680014990359507554