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  1. Minecraft: Java Edition
  2. MC-117329

Radius selector conpletely bug with new function system

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.12 Pre-Release 2
    • Unconfirmed

      The radius selector generates a major bug with new function system difficult to describe. The selection is not respected and even when we put a much larger ray, it's able to detect but not always.
      Watch the video to understand.

      Details:
      This function will be executed with /gamerule gameLoopFunction function
      The first video uses the command:

      • /execute @a [score_spell_min = 1] ~ ~ ~ say @e [type = Snowball,r = 3, c = 1] // radius of 3, sufficient before this pre release

      with the following command:

      • /scoreboard players set @a [score_spell_min = 1] spell 0

      The second video uses the same command with a different radius:

      • /execute @a [score_spell_min = 1] ~ ~ ~ say @e [type = Snowball, r = 50, c = 1] // Here 50, more than enough if there is no bug

      Video 1: https://youtu.be/y1PMA1vPOEM
      Video 2: https://youtu.be/u6dOItnp_4s

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            Mondemen Mondemen
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              Created:
              Updated:
              Resolved: