Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-117329

Radius selector conpletely bug with new function system

    XMLWordPrintable

    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: Minecraft 1.12 Pre-Release 2
    • Fix Version/s: None
    • Confirmation Status:
      Unconfirmed

      Description

      The radius selector generates a major bug with new function system difficult to describe. The selection is not respected and even when we put a much larger ray, it's able to detect but not always.
      Watch the video to understand.

      Details:
      This function will be executed with /gamerule gameLoopFunction function
      The first video uses the command:

      • /execute @a [score_spell_min = 1] ~ ~ ~ say @e [type = Snowball,r = 3, c = 1] // radius of 3, sufficient before this pre release

      with the following command:

      • /scoreboard players set @a [score_spell_min = 1] spell 0

      The second video uses the same command with a different radius:

      • /execute @a [score_spell_min = 1] ~ ~ ~ say @e [type = Snowball, r = 50, c = 1] // Here 50, more than enough if there is no bug

      Video 1: https://youtu.be/y1PMA1vPOEM
      Video 2: https://youtu.be/u6dOItnp_4s

        Attachments

          Issue Links

            Activity

              People

              • Assignee:
                Unassigned
                Reporter:
                Mondemen Mondemen
              • Votes:
                0 Vote for this issue
                Watchers:
                1 Start watching this issue

                Dates

                • Created:
                  Updated:
                  Resolved: