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  1. Minecraft: Java Edition
  2. MC-117285

Woodland Mansions will not generate when biome size is changed

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Invalid
    • Affects Version/s: Minecraft 17w18b, Minecraft 1.12 Pre-Release 1, Minecraft 1.12
    • Fix Version/s: None
    • Labels:
      None
    • Environment:
      Windows 10 N with Java version 1.8.0_65
      (i5 3570k, 16 GB DDR 3, GeForce GTX 1070)
    • Confirmation Status:
      Unconfirmed

      Description

      Woodland mansions will not generate when biome size is changed (anything different than 4). I tried it with customized wold on and biome size 3 - failed to generate mansion, biome size 5 - failed to generate mansion, biome size 4 -no problems.

      It's not that the mansion should be in a specific spot but just not generate. There are no woodland explorer maps from villagers and the /locate command produces an extremely large lag and the message: "Unable to locate any Mansion feature". I tried the command even 300000 blocks apart in every direction. There are no mansions.

      Video demonstrating the issue

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              • Assignee:
                Unassigned
                Reporter:
                BlackHawk1912 Simon
              • Votes:
                13 Vote for this issue
                Watchers:
                6 Start watching this issue

                Dates

                • Created:
                  Updated:
                  Resolved: