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  1. Minecraft: Java Edition
  2. MC-11715

Memory Leak when using HD Textures


    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.5
    • Unconfirmed

      When using an HD Texture pack with a resolution higher than 64x64, one begins to experience serious FPS drop. When using a texture pack with a resolution higher than 256x256, the game will freeze and/or finally spit out this error:

      java.lang.OutOfMemoryError: Direct buffer memory
      at java.nio.Bits.reserveMemory(Bits.java:632)
      at java.nio.DirectByteBuffer.<init>(DirectByteBuffer.java:97)
      at java.nio.ByteBuffer.allocateDirect(ByteBuffer.java:288)
      at bii.a(SourceFile:395)
      at bii.<init>(SourceFile:135)
      at bii.<init>(SourceFile:107)
      at bik.a(SourceFile:127)
      at bik.c(SourceFile:100)
      at bil.b(SourceFile:80)
      at bfy.d(SourceFile:350)
      at bfy.c(SourceFile:301)
      at bjr.a(SourceFile:146)
      at axn.a(SourceFile:175)
      at bjq.a(SourceFile:109)
      at bfk.b(SourceFile:768)
      at net.minecraft.client.Minecraft.K(SourceFile:595)
      at net.minecraft.client.Minecraft.run(SourceFile:524)
      at java.lang.Thread.run(Thread.java:662)

      (Memory at that points hits around 220,000K, approximately 6GB of RAM was being used at that moment)

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            tyteen4a03 tyteen4a03
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