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Bug
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Resolution: Duplicate
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None
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Minecraft 1.11.2
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None
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OS: Linux (ver 4.2.0-16-generic, arch amd64)
Java: 1.8.0_91 (by Oracle Corporation)
Launcher: Minecraft Launcher 1.6.73-j (bootstrap 5)
Minecraft: 1.11.2 (updated Tue Feb 07 17:18:39 SAMT 2017)
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Unconfirmed
While exploring on a horse on my friend's server, after several "Connection lost" errors (I probably have bad wifi here) client crashed with following report:
---- Minecraft Crash Report ---- // Shall we play a game? Time: 2/25/17 2:50 AM Description: Rendering screen java.lang.NullPointerException: Rendering screen at bho.d_(SourceFile:437) at bho.c(SourceFile:433) at bhc.a(SourceFile:44) at bqe.a(SourceFile:1078) at bes.av(SourceFile:993) at bes.a(SourceFile:398) at net.minecraft.client.main.Main.main(SourceFile:124) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at bho.d_(SourceFile:437) at bho.c(SourceFile:433) at bhc.a(SourceFile:44) -- Screen render details -- Details: Screen name: bhc Mouse location: Scaled: (110, 53). Absolute: (440, 864) Screen size: Scaled: (480, 270). Absolute: (1920, 1080). Scale factor of 4 Stacktrace: at bqe.a(SourceFile:1078) at bes.av(SourceFile:993) at bes.a(SourceFile:398) at net.minecraft.client.main.Main.main(SourceFile:124) -- System Details -- Details: Minecraft Version: 1.11.2 Operating System: Linux (amd64) version 4.2.0-16-generic Java Version: 1.8.0_91, Oracle Corporation Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 445282992 bytes (424 MB) / 547241984 bytes (521 MB) up to 1060372480 bytes (1011 MB) JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 58, allocated: 13, tallocated: 95 Launched Version: 1.11.2 LWJGL: 2.9.4 OpenGL: Mesa DRI Intel(R) Haswell Mobile GL version 3.0 Mesa 11.0.2, Intel Open Source Technology Center GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: English (US) Profiler Position: N/A (disabled) CPU: 8x Intel(R) Core(TM) i7-4770HQ CPU @ 2.20GHz
- duplicates
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MC-111755 Minecraft can crash when failing to connect to a server
- Resolved