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Bug
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Resolution: Unresolved
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None
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Minecraft 1.11.2, Minecraft 17w06a, Minecraft 17w15a, Minecraft 1.12 Pre-Release 2, Minecraft 1.12, Minecraft 17w48a, Minecraft 17w49b, Minecraft 18w50a, 1.15 Pre-Release 2, 1.15 Pre-release 4, 1.16.3, 1.17.1, 1.20.2, 23w41a, 1.20.4, 1.20.5, 1.21.1
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Confirmed
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Entities
When testing an entity's 'OnGround' nbt data while they are standing inside certain blocks such as; cobwebs, berry bushes, and powdered snow, the game will return an inconsistent value at a fairly consistent rate.
Steps to Reproduce:
- Run the following command in a repeating command block
(The player's name will be printed in chat if they are NOT on the ground)/say @a[nbt={OnGround:0b}]
- Stand inside one of the following:
→ Cobweb
→ Berry Bush
→ Powdered Snow - Jump, and wait to return to ground level
Expected & Observed Results:
- The values printed will primarily be empty messages, but on occasion the player's name will be printed (indicating that the return value was false). This happens at a fairly consistent rate.
- The messages displayed in chat would always be empty messages, as the player is on the ground.
Screenshots/Videos:
Notes:
Moving around inside the block will actually negate the observed behavior. The player must be standing still for the inconsistent result.
- relates to
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MC-95971 Constant teleport while on ground incorrectly placing player slightly above ground
- Open
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MC-108209 Testfor OnGround:1b after teleporting causes check to always output true
- Resolved
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MC-254307 Entities standing on slime blocks have their OnGround NBT tag constantly switching between 0 and 1
- Resolved