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Bug
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Resolution: Duplicate
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None
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Minecraft 1.11
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None
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OS: Windows 10 (ver 10.0, arch x86)
Java: 1.8.0_111 (by Oracle Corporation)
Launcher: Minecraft Launcher 1.6.70 (bootstrap 5)
Minecraft: 1.11 (updated Wed Nov 16 09:39:37 EST 2016)
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Unconfirmed
Minecraft Crash Report ----
// Surprise! Haha. Well, this is awkward.
Time: 11/26/16 8:51 PM
Description: Initializing game
byu: Unable to fit: minecraft:blocks/bdc_fence_spruce_side - size: 512x512 - Maybe try a lowerresolution resourcepack?
at byt.c(SourceFile:58)
at byv.b(SourceFile:137)
at byv.a(SourceFile:76)
at cbh.n(SourceFile:758)
at cbh.a(SourceFile:188)
at cbi.a(SourceFile:23)
at cab.a(SourceFile:100)
at beq.an(SourceFile:516)
at beq.a(SourceFile:380)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– Head –
Thread: Client thread
Stacktrace:
at byt.c(SourceFile:58)
at byv.b(SourceFile:137)
at byv.a(SourceFile:76)
at cbh.n(SourceFile:758)
at cbh.a(SourceFile:188)
at cbi.a(SourceFile:23)
at cab.a(SourceFile:100)
at beq.an(SourceFile:516)
– Initialization –
Details:
Stacktrace:
at beq.a(SourceFile:380)
at net.minecraft.client.main.Main.main(SourceFile:124)
– System Details –
Details:
Minecraft Version: 1.11
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_111, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 84220208 bytes (80 MB) / 186077184 bytes (177 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.11
LWJGL: 2.9.4
OpenGL: AMD Radeon HD 5450 GL version 4.5.13399 Compatibility Profile Context 15.201.1151.1008, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: faithful32pack (1).zip (incompatible), PureBDcraft 512x MC19.zip (incompatible)
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x AMD Phenom(tm) II X4 820 Processor
- duplicates
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MC-29565 Hopper: bkr: Unable to fit: wheat_stage_6 - size: 512x512 - Maybe try a lowerresolution texturepack?
- Resolved