-
Bug
-
Resolution: Duplicate
-
None
-
Minecraft 1.11
-
None
-
Windows 10
Java 1.8.0_25
Graphics: Fancy
Smooth Lighting: Maximum
Clouds: Fancy
Vsync: ON
Intel i7-5820k CPU @ 3.30GHz
2x GeForce GTX 980 Ti (SLI)
OpenGL version: 4.5.0 NVIDIA 368.81
-
Unconfirmed
Block textures aren't clipping properly when the player is near a chunk boundary, facing east (toward positive X). In this video, I stand just within the west chunk boundary, and textures are clipped near the edges when rotating the camera. Note that I am using FOV: 90, but this occurs with FOV: Normal as well.
https://www.youtube.com/watch?v=FYsFyQ1D2KM
The following strange behavior is also happening, most likely related. In this video, the bed is located next to a north chunk boundary, and the camera gets pointed east when the player gets in the bed. The world on the other side of the boundary vanishes when I get in the bed.
- duplicates
-
MC-63020 Some chunks are not rendered in first person from some angles in certain situations (incorrect frustum culling)
- Resolved