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  1. Minecraft: Java Edition
  2. MC-109950

Mipmap causes seperated textures

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.11 Pre-Release 1
    • None
    • Windows 7 Professional
      Model: Alienware_X51_R2
      Processor: Intel(R) Core(TM) i3-4150 CPU @ 3.50GHz
      Installed Memory (RAM) 8.00GB
      Allocated Memory for Minecraft 1.11 Pre-Release 1: 6.00GHz
      Graphics Card: NVIDIA GeForce GTX 745
    • Unconfirmed

      With Mipmap levels set to 0, Textures appear normally stitched together and perfectly flat, But with Mipmap set to any other level, textures appear raised off their blocks and not at all well mapped

      Though mipmapping should make lower resolutions be rendered to save rendering, The textures appear to separate and float

      Visual attached
      2016-11-11_01.12.19 is Without Mipmap
      2016-11-11_01.12.40 is with Mipmap level 2 (for example)

        1. 2016-11-11_01.12.19.png
          1.05 MB
          Phun Ghoul
        2. 2016-11-11_01.12.40.png
          1.08 MB
          Phun Ghoul

            Unassigned Unassigned
            Phun_Ghoul Phun Ghoul
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              Created:
              Updated:
              Resolved: