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  1. Minecraft: Java Edition
  2. MC-109626

Game saves single blocks in random distant regions

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.10.2
    • None
    • Windows 7 SP1 64b, Java 8u112 64b
    • Unconfirmed

      I played with different world generation parameters, then teleported around in creative mode to several different locations in a radius of about 2000 blocks. Then I tried to render the saved regions with TMCMR - TOGoS's Minecraft Map Renderer. I was confused to get a huge but mostly empty map with single blocks (or columns) in very distant regions. So I looked into the saves(mapname)\region directory.

      It contained not only region files for the closer range around the origin (r.0.0.mca), as expected – r.[-5..4].[-5..4].mca – but also occasional random exceptions:

      r.-12.59.mca
      r.-12.61.mca
      r.-32.48.mca
      r.-33.46.mca
      ...
      r.-73.24.mca
      r.-8.63.mca

      and many more (all negative X, positive Y; all 12288 bytes). So I wonder if the world generation possibly does not initialize some parameters correctly and accidently stores generated blocks (columns) into completely wrong chunks.

            Unassigned Unassigned
            LigH Mario Rohkrämer
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              Created:
              Updated:
              Resolved: