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  1. Minecraft: Java Edition
  2. MC-109340

Client crashing when using autoconnect to the server with resourcepack

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    • Icon: Bug Bug
    • Resolution: Awaiting Response
    • None
    • Minecraft 1.10.2, Minecraft 1.11, Minecraft 1.12, Minecraft 1.12.1, Minecraft 1.13.2, Minecraft 18w45a, Minecraft 18w46a, Minecraft 19w12b, Minecraft 19w13b
    • OS: Windows 10 (ver 10.0, arch amd64)
      Java: 1.8.0_92 (by Oracle Corporation)
      Launcher: Minecraft Launcher 1.6.61 (bootstrap 5)
      Minecraft: 1.10.2 (updated Sun Oct 23 03:28:03 KRAT 2016)
    • Confirmed
    • Crash

      I use autoconnect to the server and that server have a resourcepack.
      When client ask me about downloading resourcepack automagically, I choose "Yes" (or "No") and client magically crashing.

      Video: https://youtu.be/xtgEnNL3J8s
      Logs in attachments.

      ---- Minecraft Crash Report ----
      // This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]
      
      Time: 29.10.16 3:13
      Description: Updating screen events
      
      java.lang.NullPointerException: Updating screen events
      	at blr.b(SourceFile:92)
      	at bll$1$1.a(SourceFile:1373)
      	at bez.a(SourceFile:50)
      	at bft.a(SourceFile:346)
      	at bft.k(SourceFile:409)
      	at bft.p(SourceFile:386)
      	at bcx.t(SourceFile:1586)
      	at bcx.av(SourceFile:968)
      	at bcx.a(SourceFile:396)
      	at net.minecraft.client.main.Main.main(SourceFile:124)
      
      
      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------
      
      -- Head --
      Thread: Client thread
      Stacktrace:
      	at blr.b(SourceFile:92)
      	at bll$1$1.a(SourceFile:1373)
      	at bez.a(SourceFile:50)
      	at bft.a(SourceFile:346)
      	at bft.k(SourceFile:409)
      	at bft.p(SourceFile:386)
      
      -- Affected screen --
      Details:
      	Screen name: bfr
      
      -- Affected level --
      Details:
      	Level name: MpServer
      	All players: 1 total; [bnn['_Dereku'/219, l='MpServer', x=11,50, y=64,00, z=258,50]]
      	Chunk stats: MultiplayerChunkCache: 0, 0
      	Level seed: 0
      	Level generator: ID 00 - default, ver 1. Features enabled: false
      	Level generator options: 
      	Level spawn location: World: (4,64,252), Chunk: (at 4,4,12 in 0,15; contains blocks 0,0,240 to 15,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
      	Level time: 2146 game time, 2146 day time
      	Level dimension: 0
      	Level storage version: 0x00000 - Unknown?
      	Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
      	Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
      	Forced entities: 1 total; [bnn['_Dereku'/219, l='MpServer', x=11,50, y=64,00, z=258,50]]
      	Retry entities: 0 total; []
      	Server brand: vanilla
      	Server type: Non-integrated multiplayer server
      Stacktrace:
      	at bln.a(SourceFile:364)
      	at bcx.b(SourceFile:2535)
      	at bcx.a(SourceFile:405)
      	at net.minecraft.client.main.Main.main(SourceFile:124)
      
      -- System Details --
      Details:
      	Minecraft Version: 1.10.2
      	Operating System: Windows 10 (amd64) version 10.0
      	Java Version: 1.8.0_92, Oracle Corporation
      	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
      	Memory: 151623704 bytes (144 MB) / 228589568 bytes (218 MB) up to 805306368 bytes (768 MB)
      	JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx768M -XX:+UseG1GC
      	IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
      	Launched Version: 1.10.2
      	LWJGL: 2.9.4
      	OpenGL: GeForce GTX 750 Ti/PCIe/SSE2 GL version 4.5.0 NVIDIA 373.06, NVIDIA Corporation
      	GL Caps: Using GL 1.3 multitexturing.
      Using GL 1.3 texture combiners.
      Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
      Shaders are available because OpenGL 2.1 is supported.
      VBOs are available because OpenGL 1.5 is supported.
      
      	Using VBOs: Yes
      	Is Modded: Probably not. Jar signature remains and client brand is untouched.
      	Type: Client (map_client.txt)
      	Resource Packs: 
      	Current Language: English (US)
      	Profiler Position: N/A (disabled)
      	CPU: 4x AMD Phenom(tm) II X4 B55 Processor
      

            Roq12 Thommy Siverman
            Dereku Dereku
            Votes:
            4 Vote for this issue
            Watchers:
            12 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: