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Bug
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Resolution: Invalid
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None
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Minecraft 16w43a
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None
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Unconfirmed
When working on a High-DPI (high resolution) screen, especially with higher res texture packs, the needed GUI scales are unavailable.
- GUI Scale: Small - 1:1 - Impossible
- GUI Scale: Medium - 1:2 - Just too small to see on 2880x1620 laptop screens
- GUI Scale: Large - 1:3 - Probably just too small to see on 4096x2304 laptop screens, and it makes 32x+ resource packs look ugly on any screen
- GUI Scale: Auto - Unplayable with F3 info open regardless of resolution
What it needs is fixed factors for 1:4, 1:6 and 1:8. Factors that are equal to or exceed Auto should be left out of the sequence at runtime.
I also suggest changing the text on the button to factor numbers:
- GUI Scale: 1:1
- GUI Scale: 1:2
- ...
- GUI Scale: Auto