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Bug
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Resolution: Duplicate
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None
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Minecraft 1.10.2
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None
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Ubuntu 16.04 LTS
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
Max core profile version: 3.3
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.0
OpenGL core profile version string: 3.3 (Core Profile) Mesa 12.1.0-devel
OpenGL core profile shading language version string: 3.30
OpenGL version string: 3.0 Mesa 12.1.0-devel
OpenGL shading language version string: 1.30
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 12.1.0-devel
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
Ubuntu 16.04 LTS server glx version string: 1.4 client glx version string: 1.4 GLX version: 1.4 Max core profile version: 3.3 Max compat profile version: 3.0 Max GLES1 profile version: 1.1 Max GLES[23] profile version: 3.0 OpenGL core profile version string: 3.3 (Core Profile) Mesa 12.1.0-devel OpenGL core profile shading language version string: 3.30 OpenGL version string: 3.0 Mesa 12.1.0-devel OpenGL shading language version string: 1.30 OpenGL ES profile version string: OpenGL ES 3.0 Mesa 12.1.0-devel OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
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Unconfirmed
I am using Intel Graphics HD 4000 on Samsung ATIV Book 4. With Ubuntu 16.04 LTS, various objects and entities flicker in very specific circumstances. The game must be in windowed fullscreen. If it is a window (not maximized) everything is fine. If it is real fullscreen, everything is fine. Here is a video demonstrating the behavior and showing my video settings and GLX info: https://youtu.be/5aA9fHXc4rU
I have tried the Intel driver installer and adding the mesa Launchpad PPA.
- duplicates
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MC-58760 Screen flickering by broken Intel graphics 4400/4600 drivers
- Resolved