-
Bug
-
Resolution: Won't Fix
-
None
-
Minecraft 1.10.2, Minecraft 1.13, Minecraft 18w30b, Minecraft 18w31a, Minecraft 18w32a, Minecraft 18w33a, Minecraft 1.13.1-pre1, Minecraft 1.13.1-pre2, Minecraft 1.13.1, Minecraft 1.13.2-pre1, Minecraft 1.13.2-pre2, Minecraft 1.13.2, Minecraft 18w43b, Minecraft 18w43c, Minecraft 18w44a, 1.16.4, 20w48a
-
Confirmed
-
Beacon, Rendering
The bug
The beacon's model's glass doesn't cull against other beacons, however, unlike the glass block. Considering a glass block does cull itself, I am in the personal belief a beacon's glass should cull itself too. (Glass blocks and beacon glass should also cull each other if it should look completely right, but I'll take it as fixed as long as the beacon just culls itself.)
How to reproduce
- Place a beacon right beside another beacon
→ Notice the glass between the beacons being visible
Note
Modifying the JSON block model of the beacon to have the glass cull will only cull the glass against solid opaque blocks (which in my opinion it also should cull against), not other beacons.
- is blocked by
-
MC-109087 Faces of some blocks are not at all culled when said face is hidden by a solid, opaque block
- Open
- relates to
-
MC-109087 Faces of some blocks are not at all culled when said face is hidden by a solid, opaque block
- Open
-
MC-119856 Slime blocks missing cullface argument
- Resolved
-
MC-129108 The back faces of cacti do not render
- Open
-
MC-209633 Glass pane edges are not culled by glass blocks
- Open
-
MC-248990 Spawners are not culled by other spawners
- Resolved