Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-103830

Client can create jittering tamed entity duplicates when teleporting

    XMLWordPrintable

    Details

    • Confirmation Status:
      Confirmed
    • Category:
      (Unassigned)

      Description

      Whenever the player walks/teleports away from a tamed mob (wolf, ocelot, parrot) at a certain distance where it will teleport, the mob will glitch out. It won't move from the place; if you have more than 20 fps, it will flicker left to right. But the player is able to interact with the mob - make it sit/stand, and pick up parrots on shoulders.

      In the last case you can "duplicate" a parrot: you'll have it on your shoulder and a "ghost", not interactable version of it. Jumping will make a real parrot appear, but the ghost one won't disappear.

        Attachments

          Issue Links

            Activity

              People

              • Assignee:
                Unassigned
                Reporter:
                Cole_Wolf Cole Blacksmith
              • Votes:
                4 Vote for this issue
                Watchers:
                4 Start watching this issue

                Dates

                • Created:
                  Updated:
                  CHK: