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  1. Minecraft: Java Edition
  2. MC-103830

Client can create jittering tamed entity duplicates when teleporting

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    • (Unassigned)

    Description

      Whenever the player walks/teleports away from a tamed mob (wolf, ocelot, parrot) at a certain distance where it will teleport, the mob will glitch out. It won't move from the place; if you have more than 20 fps, it will flicker left to right. But the player is able to interact with the mob - make it sit/stand, and pick up parrots on shoulders.

      In the last case you can "duplicate" a parrot: you'll have it on your shoulder and a "ghost", not interactable version of it. Jumping will make a real parrot appear, but the ghost one won't disappear.

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              Unassigned Unassigned
              Cole_Wolf Cole Blacksmith
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