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  1. Minecraft: Java Edition
  2. MC-103017

Wrong activator dismounting location for mobs

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    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: Minecraft 1.9.4, Minecraft 1.10.2, Minecraft 16w33a, Minecraft 1.11, Minecraft 1.11.2, Minecraft 17w06a, Minecraft 17w16b, Minecraft 1.12
    • Fix Version/s: None
    • Labels:
      None
    • Environment:
      Windows 8.1 x64
      java version == 1.8.0_25-b18
    • Confirmation Status:
      Confirmed
    • Category:
      (Unassigned)

      Description

      Players do get ejected with the intended location priority. However, mobs get ejected with the following priority:
      Right, Front, Back, Left front, Right front, Left back, Right back, Left, Centre

      This behaviour seems consistent relative to the minecart movement but I am guessing it is not the intended behaviour. It should be Right, Left, Back Right, Back Left, Front Right, Front Left, Back, Front as stated here:
      https://bugs.mojang.com/browse/MC-51987?focusedCommentId=251145&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-251145.

      It is also worth mentioning that solid blocks 1 or 2 blocks high relative to the activator rail are considered valid locations for mobs, unlike for players (this was only true for 1.11-, Mojang actually removed the useful 'bug' while the annoying one still remains. In my opinion this was a useful feature that made easier the placement of mobs).

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            • Assignee:
              Unassigned
              Reporter:
              jaimeaz Jaime Azcorra
            • Votes:
              2 Vote for this issue
              Watchers:
              3 Start watching this issue

              Dates

              • Created:
                Updated:
                CHK: