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  1. Minecraft: Java Edition
  2. MC-100887

Summoning falling sand with a tile ID "minecraft:<block>" spawns normal falling sand

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    • Icon: Bug Bug
    • Resolution: Works As Intended
    • None
    • Minecraft 1.9.2, Minecraft 16w14a, Minecraft 16w15a, Minecraft 16w15b
    • None
    • Windows 10
      Java 7 or 8 (multiple versions installed)
    • Unconfirmed

      Summoning falling sand with a tile ID "minecraft:<block>" spawns normal falling sand (with sand ID).

      Command used :

      /summon FallingSand ~ ~2 ~2 {TileID:minecraft:stone,Time:1}

      (spawns normal falling sand, not stone, and it is the same for other blocks)

      PS : Using the IDs of the blocks in the command works.

      /summon FallingSand ~ ~2 ~2 {TileID:1,Time:1}

      spawns falling sand with the ID of stone and works as it should.
      And replacing TileID by Block works also.

      /summon FallingSand ~ ~2 ~2 {Block:minecraft:stone,Time:1}

      spawns falling sand with the ID of stone also.

            Unassigned Unassigned
            J0celyn Jocelyn Girault
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              Created:
              Updated:
              Resolved: