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Bug
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Resolution: Duplicate
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None
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Minecraft 1.9.2
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None
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Windows 10, Java 8 update 73 x86/amd64
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Unconfirmed
I tested within multiple type of biodome and also in super flat world. It seem to only crash if there is moving water tiles. Stationary waterblock seem to be fine. I have also tried using different java version but resulting in the same error. I also tried it with minecraft version 1.8 and on but it was the same.
Game Output:
[19:59:49] [Client thread/INFO]: Setting user: XenWisp
[19:59:50] [Client thread/INFO]: LWJGL Version: 2.9.4
[19:59:51] [Client thread/INFO]: Reloading ResourceManager: Default
[19:59:53] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:59:53] [Thread-5/INFO]: Initializing LWJGL OpenAL
[19:59:53] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:59:53] [Thread-5/INFO]: OpenAL initialized.
[19:59:53] [Sound Library Loader/INFO]: Sound engine started
[19:59:55] [Client thread/INFO]: Created: 1024x512 textures-atlas
[20:00:05] [Client thread/INFO]: Realms library version == 1.8.15
[20:00:05] MCO Compatability Checker #1/INFO: Realms is available for this user
...
[20:20:25] [Thread-5/ERROR]: Error in class 'CodecJOrbis'
[20:20:25] [Thread-5/ERROR]: Ogg header not recognized in method 'readHeader'.
[20:20:25] [Thread-5/ERROR]: Error in class 'CodecJOrbis'
[20:20:25] [Thread-5/ERROR]: Error reading the header
- duplicates
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MC-2249 Game Freezes when I see an enderman / corrupt sound file
- Resolved