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MC-188528
Particles render on top of stained glassMC-188519
Clouds render on top of blocksMC-188517
Cannot create multiple empty tags in a datapackMC-188467
"Sound Director" in credits is too light compared to the rest of the text, and is missing an "S"MC-188463
Transparent dropped items render in wrong order when behind entities when graphics setting is set to fabulousMC-188451
Game crashes when dispensing a shulker box from a dispenser - "java.lang.NullPointerException: Exception while ticking"MC-188352
Creative mode cow milking / mushroom stewing inconsistent with picking up placed fluidsMC-187550
"/datapack enable" shows success message after the command is run rather than after a data pack is enabledMC-187419
Hand animation is not played when feeding horses or donkeys with golden carrotsMC-186468
Although reload failed, the game will also tell you "Disabled data pack [XXX]"MC-184644
Cave buffet generator generates with netherrack, even if using a non-nether biomeMC-184641
Cave world generation does generate only lava under the ceiling if using an ocean biomeMC-184613
End Stone generates in Floating Islands settingMC-181576
Worlds which are already open in another instance of Minecraft can be selected with arrow keys and tabMC-181556
Baby Zombified Piglins float while riding stridersMC-181498
Using a fire charge on top of fire briefly creates another fire on top of itMC-180967
Advancement description JSON can ignore the first specified colorMC-179851
Attribute generic.movement_speed does not work in /attributeMC-177463
Crash report "Connection:" field contains unuseful value (Object.toString())MC-175588
Zombified baby piglins don't have high pitched idle soundsMC-171257
Using a fire charge on invalid place attempts to make fireMC-136085
Blocks attached to multi-block blocks are deleted when breaking the other half of the blockMC-118217
Custom text color for advancement title in hover text is overwritten by advancement type default oneMC-88491
Projectiles hit the player, snowman and witch who threw them at certain angles or close to the entities
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