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  1. Bug MC-167000
    Player model in inventory inverts lighting when some items are in hotbar
  2. Bug MC-166800
    Removing items from an armor stand with DisabledSlots causes a visual bug
  3. Bug MC-166716
    Tridents and shields are rendered too dark in the inventory
  4. Bug MC-166667
    Item frames are not rendered behind unexplored portions of maps
  5. Bug MC-166300
    Pandas sometimes attack players trying to breed them
  6. Bug MC-166047
    Tamed wolves attack tamed parrots
  7. Bug MC-165977
    Explosions combine block drops and drop them at the wrong location
  8. Bug MC-165704
    Sky color no longer changes with biome or height
  9. Bug MC-164712
    Clouds are rendered in front of chunk borders
  10. Bug MC-164704
    Rendering issue with honey and slime blocks when viewed from under glass
  11. Bug MC-161999
    Casting issue: Particles emitted by end gateways gravitate to a point that loses precision at high coordinates
  12. Bug MC-161994
    Casting issue: Squid ink particles lose precision at high coordinates
  13. Bug MC-161993
    Casting issue: Conduit particles are attracted to conduit incorrectly at high distances
  14. Bug MC-161991
    Casting issue: Trailing particles from fishing lose precision at high coordinates
  15. Bug MC-161888
    Enchantment tables do not track the player correctly at high distances from the world origin
  16. Bug MC-161394
    Skeleton and wither skeleton skull inside textures are invisible
  17. Bug MC-157426
    Command outputs which should be sorted don't get sorted
  18. Bug MC-155520
    Repeaters do not update properly
  19. Bug MC-146194
    Summon and Rotation in same tick not working
  20. Bug MC-125638
    Ignited TNT block create entity offset at high coordinates
  21. Bug MC-103800
    Sometimes armor stands won't update their visual rotation
  22. Bug MC-81970
    Rotating armor stand causes shaking base plate
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