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Bug
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Resolution: Duplicate
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None
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2.0.1049 (Windows)
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None
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System
* Windows 10 Pro x64 (Version 1709; Build 16299.492)
* CPU Intel(R) Core(TM) i7-3770 CPU @ 3.40 GHz 4.10 GHz
* Memory 16Gb 1300Mhz DDR3 (Matched)
* GPU: Galax (Nvidia) GTX 1080 HOF
* VRAM: 8Gb
Launcher
* Log Output is ON
* Keep the Launcher open is ON
Game
* Using Bundled JVM
* Version: "Latest Release"
* (Also Effects my other versions, such as Optifine)
* Args: -Xmx4G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=64M
System * Windows 10 Pro x64 (Version 1709; Build 16299.492) * CPU Intel(R) Core(TM) i7-3770 CPU @ 3.40 GHz 4.10 GHz * Memory 16Gb 1300Mhz DDR3 (Matched) * GPU: Galax (Nvidia) GTX 1080 HOF * VRAM: 8Gb Launcher * Log Output is ON * Keep the Launcher open is ON Game * Using Bundled JVM * Version: "Latest Release" * (Also Effects my other versions, such as Optifine) * Args: -Xmx4G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=64M
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Unconfirmed
When The Log-Output is enabled in the Launcher and the game exits once, Or most of teh time twice, ** The launcher stops working on my machine.
The only error log I could find was just the one in event viewer:
Faulting application name: Minecraft.exe, version: 1.0.1.0, time stamp: 0x5af1959b Faulting module name: libcef.dll, version: 3.2840.1511.0, time stamp: 0x5814380c Exception code: 0xc0000005 Fault offset: 0x0037715d Faulting process id: 0x1700 Faulting application start time: 0x01d408ebc345e137 Faulting application path: C:\Program Files (x86)\Minecraft\Minecraft.exe Faulting module path: C:\Program Files (x86)\Minecraft\game\libcef.dll Report Id: bdddb88c-a72b-459e-995c-0dc4895b8574 Faulting package full name: Faulting package-relative application ID:
- duplicates
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MCL-9319 Launcher crashes after staying on and exiting the game
- Resolved