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  1. Minecraft Launcher
  2. MCL-5075

Crash Report - not abletoaccess Minecraft

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.6.66
    • None
    • None
    • Windows 10
      Version 1607
      Processor Intel(R)Core i5-4210 CPU
      RAM4GB
    • Unconfirmed

      ---- Minecraft Crash Report ----
      // I bet Cylons wouldn't have this problem.

      Time: 05/11/16 20.02
      Description: Rendering screen

      java.lang.IllegalArgumentException: bad Base64 input character at 4020: 0 (decimal)
      at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
      at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
      at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
      at bhm.c(SourceFile:212)
      at bhm.a(SourceFile:145)
      at bed.a(SourceFile:25)
      at bei.b(SourceFile:410)
      at bei.a(SourceFile:210)
      at bhj.a(SourceFile:295)
      at bnz.a(SourceFile:1062)
      at bcx.av(SourceFile:991)
      at bcx.a(SourceFile:396)
      at net.minecraft.client.main.Main.main(SourceFile:124)

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------

      – Head –
      Thread: Client thread
      Stacktrace:
      at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
      at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
      at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
      at bhm.c(SourceFile:212)
      at bhm.a(SourceFile:145)
      at bed.a(SourceFile:25)
      at bei.b(SourceFile:410)
      at bei.a(SourceFile:210)
      at bhj.a(SourceFile:295)

      – Screen render details –
      Details:
      Screen name: bhj
      Mouse location: Scaled: (215, 142). Absolute: (431, 195)
      Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
      Stacktrace:
      at bnz.a(SourceFile:1062)
      at bcx.av(SourceFile:991)
      at bcx.a(SourceFile:396)
      at net.minecraft.client.main.Main.main(SourceFile:124)

      – System Details –
      Details:
      Minecraft Version: 1.10.2
      Operating System: Windows 10 (amd64) version 10.0
      Java Version: 1.8.0_25, Oracle Corporation
      Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
      Memory: 95397152 bytes (90 MB) / 234127360 bytes (223 MB) up to 1060372480 bytes (1011 MB)
      JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
      IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
      Launched Version: 1.10.2
      LWJGL: 2.9.4
      OpenGL: Intel(R) HD Graphics 4400 GL version 4.3.0 - Build 20.19.15.4531, Intel
      GL Caps: Using GL 1.3 multitexturing.
      Using GL 1.3 texture combiners.
      Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
      Shaders are available because OpenGL 2.1 is supported.
      VBOs are available because OpenGL 1.5 is supported.

      Using VBOs: Yes
      Is Modded: Probably not. Jar signature remains and client brand is untouched.
      Type: Client (map_client.txt)
      Resource Packs:
      Current Language: Italiano (Italia)
      Profiler Position: N/A (disabled)
      CPU: 4x Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz

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            Grugnos Matteo
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              Created:
              Updated:
              Resolved: