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Bug
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Resolution: Duplicate
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None
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1.6.11
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None
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None
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Windows 7 Ultimate N SP1, 64-bit,
32gb RAM, 8-core AMD 8150 3.6ghz, ATI Radeon HD 4800
JRE 1.8.0_35 x64
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Unconfirmed
I was testing out a few variations of JVM Arguments to try and reduce the crippling framerate lag that I've been seeing in 1.8.2. I used a much longer series of arguments than before and when I went back in to change it again the Profile Editor had expanded to the full length of the argument text string. I'd expect this to be a dropdown / popup / or scrolling type of a menu so that this doesn't occur, as it makes the Open Game Dir and Save Profile buttons off screen.
Here's the text string I used (work in progress but you get the idea as far as the length):
-Xmx16G -Xms16G -Xmn2048m -XX:+DisableExplicitGC -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:+UseNUMA -XX:+CMSParallelRemarkEnabled -XX:MaxTenuringThreshold=15 -XX:MaxGCPauseMillis=30 -XX:GCPauseIntervalMillis=150 -XX:+UseAdaptiveGCBoundary -XX:-UseGCOverheadLimit -XX:+UseBiasedLocking -XX:SurvivorRatio=8 -XX:TargetSurvivorRatio=90 -XX:MaxTenuringThreshold=15 -Dfml.ignorePatchDiscrepancies=true -Dfml.ignoreInvalidMinecraftCertificates=true -XX:+UseFastAccessorMethods -XX:+UseCompressedOops -XX:+OptimizeStringConcat -XX:+AggressiveOpts -XX:ReservedCodeCacheSize=2048m -XX:+UseCodeCacheFlushing -XX:SoftRefLRUPolicyMSPerMB=20000 -XX:ParallelGCThreads=12
- duplicates
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MCL-2761 Long JVM arguments: Profile Editor spans multiple screens
- Resolved