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Bug
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Resolution: Duplicate
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None
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1.6.93 (legacy)
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None
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Every start time when selecting dungeons or classic
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Unconfirmed
---- Minecraft Crash Report ----
// My bad.
Time: 10/16/20 8:29 PM
Description: mouseClicked event handler
java.lang.OutOfMemoryError: Java heap space
at java.util.ArrayList.<init>(ArrayList.java:152)
at com.google.common.collect.Lists.newArrayListWithCapacity(Lists.java:190)
at mj$1.a(SourceFile:47)
at mj$1.b(SourceFile:32)
at md.b(SourceFile:471)
at md.a(SourceFile:32)
at md$1.a(SourceFile:83)
at md$1.b(SourceFile:69)
at md.b(SourceFile:471)
at md.a(SourceFile:32)
at md$1.a(SourceFile:83)
at md$1.b(SourceFile:69)
at md.b(SourceFile:471)
at md.a(SourceFile:32)
at md$1.a(SourceFile:83)
at md$1.b(SourceFile:69)
at mn.a(SourceFile:108)
at mn.a(SourceFile:75)
at mn.a(SourceFile:32)
at mn.a(SourceFile:26)
at cyd.a(SourceFile:229)
at cyd$$Lambda$3005/1187198484.apply(Unknown Source)
at cyd.a(SourceFile:178)
at cyd.b(SourceFile:157)
at dse.a(SourceFile:91)
at dse.<init>(SourceFile:83)
at dsb.b(SourceFile:48)
at doq.b(SourceFile:325)
at djw.a(SourceFile:897)
at dov.d(SourceFile:141)
at dov$$Lambda$2684/1523461347.onPress(Unknown Source)
at dlg.b(SourceFile:33)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– Head –
Thread: Render thread
Stacktrace:
at java.util.ArrayList.<init>(ArrayList.java:152)
at com.google.common.collect.Lists.newArrayListWithCapacity(Lists.java:190)
at mj$1.a(SourceFile:47)
at mj$1.b(SourceFile:32)
at md.b(SourceFile:471)
at md.a(SourceFile:32)
at md$1.a(SourceFile:83)
at md$1.b(SourceFile:69)
at md.b(SourceFile:471)
at md.a(SourceFile:32)
at md$1.a(SourceFile:83)
at md$1.b(SourceFile:69)
at md.b(SourceFile:471)
at md.a(SourceFile:32)
at md$1.a(SourceFile:83)
at md$1.b(SourceFile:69)
at mn.a(SourceFile:108)
– Affected screen –
Details:
Screen name: dov
Stacktrace:
at doq.a(SourceFile:438)
at djx.a(SourceFile:92)
at djx.c(SourceFile:162)
at djx$$Lambda$2990/1865820354.run(Unknown Source)
at any.execute(SourceFile:94)
at djx.b(SourceFile:162)
at djx$$Lambda$2350/506027761.invoke(Unknown Source)
at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:36)
at org.lwjgl.system.JNI.invokeV(Native Method)
at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3101)
at com.mojang.blaze3d.systems.RenderSystem.flipFrame(SourceFile:102)
at dew.e(SourceFile:308)
at djw.e(SourceFile:1043)
at djw.e(SourceFile:656)
at net.minecraft.client.main.Main.main(SourceFile:215)
– System Details –
Details:
Minecraft Version: 1.16.3
Minecraft Version ID: 1.16.3
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 478519640 bytes (456 MB) / 704643072 bytes (672 MB) up to 2147483648 bytes (2048 MB)
CPUs: 6
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 1.16.3
Backend library: LWJGL version 3.2.2 build 10
Backend API: AMD Radeon (TM) R9 390 Series GL version 4.6.14736 Compatibility Profile Context 20.9.2 27.20.12031.1000, ATI Technologies Inc.
GL Caps: Using framebuffer using OpenGL 3.0
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Graphics mode: fancy
Resource Packs:
Current Language: English (US)
CPU: 6x Intel(R) Core(TM) i7 CPU X 980 @ 3.33GHz
- duplicates
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MC-12949 Minecraft ran out of memory: java.lang.OutOfMemoryError
- Resolved