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  1. Minecraft Launcher
  2. MCL-14469

Crashing When Trying to Play Singleplayer

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    • Unconfirmed

      As soon as I click the play button for singleplayer, it immediately crashes.

      Bug Crash Report:

      ---- Minecraft Crash Report ----
      // This doesn't make any sense!

      Time: 6/27/20 9:48 AM
      Description: mouseClicked event handler

      java.lang.OutOfMemoryError: Java heap space
      at java.util.ArrayList.<init>(ArrayList.java:152)
      at com.google.common.collect.Lists.newArrayListWithCapacity(Lists.java:190)
      at lk$1.a(SourceFile:47)
      at lk$1.b(SourceFile:32)
      at le.b(SourceFile:471)
      at le.a(SourceFile:32)
      at le$1.a(SourceFile:83)
      at le$1.b(SourceFile:69)
      at le.b(SourceFile:471)
      at le.a(SourceFile:32)
      at le$1.a(SourceFile:83)
      at le$1.b(SourceFile:69)
      at le.b(SourceFile:471)
      at le.a(SourceFile:32)
      at le$1.a(SourceFile:83)
      at le$1.b(SourceFile:69)
      at lo.a(SourceFile:96)
      at lo.a(SourceFile:63)
      at lo.a(SourceFile:26)
      at dae.a(SourceFile:222)
      at dae$$Lambda$2893/1203223734.apply(Unknown Source)
      at dae.a(SourceFile:171)
      at dae.b(SourceFile:150)
      at duf.a(SourceFile:85)
      at duf.<init>(SourceFile:77)
      at duc.b(SourceFile:48)
      at dqs.b(SourceFile:321)
      at dlx.a(SourceFile:895)
      at dqw.e(SourceFile:141)
      at dqw$$Lambda$2572/188996359.onPress(Unknown Source)
      at dni.b(SourceFile:33)
      at dnc.a(SourceFile:16)

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------

      – Head –
      Thread: Render thread
      Stacktrace:
      at java.util.ArrayList.<init>(ArrayList.java:152)
      at com.google.common.collect.Lists.newArrayListWithCapacity(Lists.java:190)
      at lk$1.a(SourceFile:47)
      at lk$1.b(SourceFile:32)
      at le.b(SourceFile:471)
      at le.a(SourceFile:32)
      at le$1.a(SourceFile:83)
      at le$1.b(SourceFile:69)
      at le.b(SourceFile:471)
      at le.a(SourceFile:32)
      at le$1.a(SourceFile:83)
      at le$1.b(SourceFile:69)
      at le.b(SourceFile:471)
      at le.a(SourceFile:32)
      at le$1.a(SourceFile:83)
      at le$1.b(SourceFile:69)
      at lo.a(SourceFile:96)

      – Affected screen –
      Details:
      Screen name: dqw
      Stacktrace:
      at dqs.a(SourceFile:434)
      at dly.a(SourceFile:92)
      at dly.c(SourceFile:162)
      at dly$$Lambda$2884/362497553.run(Unknown Source)
      at amn.execute(SourceFile:94)
      at dly.b(SourceFile:162)
      at dly$$Lambda$2232/221458108.invoke(Unknown Source)
      at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:36)
      at org.lwjgl.system.JNI.invokeV(Native Method)
      at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3101)
      at com.mojang.blaze3d.systems.RenderSystem.flipFrame(SourceFile:109)
      at dgy.e(SourceFile:308)
      at dlx.e(SourceFile:1041)
      at dlx.e(SourceFile:654)
      at net.minecraft.client.main.Main.main(SourceFile:215)

      – System Details –
      Details:
      Minecraft Version: 1.16.1
      Minecraft Version ID: 1.16.1
      Operating System: Windows 10 (amd64) version 10.0
      Java Version: 1.8.0_51, Oracle Corporation
      Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
      Memory: 499165416 bytes (476 MB) / 704643072 bytes (672 MB) up to 2147483648 bytes (2048 MB)
      CPUs: 4
      JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
      Launched Version: 1.16.1
      Backend library: LWJGL version 3.2.2 build 10
      Backend API: AMD Radeon R7 Graphics GL version 4.6.13547 Compatibility Profile Context 25.20.15027.9004, ATI Technologies Inc.
      GL Caps: Using framebuffer using OpenGL 3.0
      Using VBOs: Yes
      Is Modded: Probably not. Jar signature remains and client brand is untouched.
      Type: Client (map_client.txt)
      Resource Packs:
      Current Language: English (US)
      CPU: 4x AMD FX-9830P RADEON R7, 12 COMPUTE CORES 4C+8G

            Unassigned Unassigned
            GrandDesign Jordan Curtis
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              Created:
              Updated:
              Resolved: