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Bug
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Resolution: Awaiting Response
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None
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2.1.1462 (Windows) / 2.1.1433 (Mac OS) / 2.1.1431 (Linux), 2.1.2480-2.1.2482
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None
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Linux. Fedora 28 with kernel 5.0.7
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Unconfirmed
With the new launcher the way to launch the game with my dedicated amd gpu( instead of the intergrated intel one) has changed. It used to be that all I had to do was to pass DRI_PRIME=1 before the launch command. Now the launcher doesn't pass these arguments to the game so I have made this script instead.
#! /bin/sh
export DRI_PRIME=1
exec java "$@"
and use the custom java executable to launch with it.
Now, something is happening because the game doesn't launch at all when I use this. The error from the launcher log is this
[0422/190550:WARNING:x11_util.cc(1404)] X error received: serial 773, error_code 180 (GLXBadWindow), request_code 154, minor_code 32 (X_GLXDestroyWindow)
[0422/190550:WARNING:x11_util.cc(1404)] X error received: serial 779, error_code 3 (BadWindow (invalid Window parameter)), request_code 4, minor_code 0 (X_DestroyWindow)
Keep in mind, the game launches just fine with the integrated gpu. Also the game is still running in the background as the launcher gives me a warning about it if I try to launch it again. I also assume this is a launcher bug as the error appears on launcher_log.txt
- relates to
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MCL-11621 Minecraft Launcher Crashes As Soon As I Hit Play
- Resolved