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Bug
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Resolution: Duplicate
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None
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2.1.1351 (Windows) / 2.1.1350 (Mac OS) / 2.1.1349 (Linux)
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None
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None
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The game crashed whilst initializing game
Error: cdo: Unable to fit: minecraft:blocks/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack?
---- Minecraft Crash Report ----
// Ouch. That hurt :(
Time: 10/17/18 7:25 PM
Description: Initializing game
cdo: Unable to fit: minecraft:blocks/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack?
at cdn.c(SourceFile:58)
at cdp.b(SourceFile:137)
at cdp.a(SourceFile:76)
at cgb.n(SourceFile:763)
at cgb.a(SourceFile:188)
at cgc.a(SourceFile:23)
at cev.a(SourceFile:100)
at bib.aq(SourceFile:530)
at bib.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at cdn.c(SourceFile:58)
at cdp.b(SourceFile:137)
at cdp.a(SourceFile:76)
at cgb.n(SourceFile:763)
at cgb.a(SourceFile:188)
at cgc.a(SourceFile:23)
at cev.a(SourceFile:100)
at bib.aq(SourceFile:530)
-- Initialization --
Details:
Stacktrace:
at bib.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)
-- System Details --
Details:
Minecraft Version: 1.12.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 99507496 bytes (94 MB) / 184549376 bytes (176 MB) up to 1073741824 bytes (1024 MB)
JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.12.2
LWJGL: 2.9.4
OpenGL: AMD Radeon(TM) R2 Graphics GL version 4.5.13476 Compatibility Profile Context 22.19.180.1025, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x AMD E2-7110 APU with AMD Radeon R2 GraphicsThe game crashed whilst initializing game Error: cdo: Unable to fit: minecraft:blocks/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack? ---- Minecraft Crash Report ---- // Ouch. That hurt :( Time: 10/17/18 7:25 PM Description: Initializing game cdo: Unable to fit: minecraft:blocks/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack? at cdn.c(SourceFile:58) at cdp.b(SourceFile:137) at cdp.a(SourceFile:76) at cgb.n(SourceFile:763) at cgb.a(SourceFile:188) at cgc.a(SourceFile:23) at cev.a(SourceFile:100) at bib.aq(SourceFile:530) at bib.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at cdn.c(SourceFile:58) at cdp.b(SourceFile:137) at cdp.a(SourceFile:76) at cgb.n(SourceFile:763) at cgb.a(SourceFile:188) at cgc.a(SourceFile:23) at cev.a(SourceFile:100) at bib.aq(SourceFile:530) -- Initialization -- Details: Stacktrace: at bib.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123) -- System Details -- Details: Minecraft Version: 1.12.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 99507496 bytes (94 MB) / 184549376 bytes (176 MB) up to 1073741824 bytes (1024 MB) JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.12.2 LWJGL: 2.9.4 OpenGL: AMD Radeon(TM) R2 Graphics GL version 4.5.13476 Compatibility Profile Context 22.19.180.1025, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: English (US) Profiler Position: N/A (disabled) CPU: 4x AMD E2-7110 APU with AMD Radeon R2 Graphics
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Unconfirmed
The game crashed whilst initializing game
Error: cdo: Unable to fit: minecraft:blocks/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack?
---- Minecraft Crash Report ----
// Ouch. That hurt
Time: 10/17/18 7:25 PM
Description: Initializing game
cdo: Unable to fit: minecraft:blocks/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack?
at cdn.c(SourceFile:58)
at cdp.b(SourceFile:137)
at cdp.a(SourceFile:76)
at cgb.n(SourceFile:763)
at cgb.a(SourceFile:188)
at cgc.a(SourceFile:23)
at cev.a(SourceFile:100)
at bib.aq(SourceFile:530)
at bib.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– Head –
Thread: Client thread
Stacktrace:
at cdn.c(SourceFile:58)
at cdp.b(SourceFile:137)
at cdp.a(SourceFile:76)
at cgb.n(SourceFile:763)
at cgb.a(SourceFile:188)
at cgc.a(SourceFile:23)
at cev.a(SourceFile:100)
at bib.aq(SourceFile:530)
– Initialization –
Details:
Stacktrace:
at bib.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)
– System Details –
Details:
Minecraft Version: 1.12.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 99507496 bytes (94 MB) / 184549376 bytes (176 MB) up to 1073741824 bytes (1024 MB)
JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.12.2
LWJGL: 2.9.4
OpenGL: AMD Radeon(TM) R2 Graphics GL version 4.5.13476 Compatibility Profile Context 22.19.180.1025, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x AMD E2-7110 APU with AMD Radeon R2 Graphics
- duplicates
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MC-29565 Hopper: bkr: Unable to fit: wheat_stage_6 - size: 512x512 - Maybe try a lowerresolution texturepack?
- Resolved