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Bug
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Resolution: Duplicate
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None
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1.14.60
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None
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Unconfirmed
I play on a server that has up to 20 players on it (normally more like 10). We've found that it gets laggier over time and only a restart can fix it.
Are entities supposed to appear in /testfor @e when the chunks have been unloaded? I had everyone log off and teleported myself 40k blocks away. /testfor @e still showed everyone's named mobs, and bizarrely it also showed over 200 chest_minecarts. Upon investigation these were all from abandoned mineshafts (naturally generated chest_minecarts). There is no way there should have been 200 loaded with only myself in the world (it should be 2 or 3 max). After a restart I found almost everything disappeared from /testfor @e even though I was in the same place. The restart also solved the lag issue (for a while...)
Memory usage slowly goes up, once it hits 3gb there is nothing we can do other than restart.
- duplicates
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BDS-209 Memory Leak
- Resolved