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  1. Minecraft: Java Edition
  2. MC-87391

Bug which doesn't let me play on my own Minecraft world or public servers!

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.8.8
    • None
    • Unconfirmed

      – Minecraft Crash Report ----
      // You're mean.

      Time: 26/08/15 2:40 PM
      Description: Updating screen events

      java.lang.IllegalStateException: failed to create a child event loop
      at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)
      at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
      at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
      at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
      at ll$1.a(SourceFile:44)
      at ll$1.b(SourceFile:41)
      at no.c(SourceFile:10)
      at ll.a(SourceFile:121)
      at ave.a(SourceFile:1942)
      at axv.i(SourceFile:172)
      at axv$a.a(SourceFile:224)
      at awi.p(SourceFile:315)
      at axv.k(SourceFile:82)
      at axu.p(SourceFile:390)
      at ave.s(SourceFile:1498)
      at ave.av(SourceFile:889)
      at ave.a(SourceFile:325)
      at net.minecraft.client.main.Main.main(SourceFile:124)
      Caused by: io.netty.channel.ChannelException: failed to open a new selector
      at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:128)
      at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:120)
      at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:87)
      at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:64)
      ... 17 more
      Caused by: java.io.IOException: Unable to establish loopback connection
      at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:101)
      at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:68)
      at java.security.AccessController.doPrivileged(Native Method)
      at sun.nio.ch.PipeImpl.<init>(PipeImpl.java:170)
      at sun.nio.ch.SelectorProviderImpl.openPipe(SelectorProviderImpl.java:50)
      at java.nio.channels.Pipe.open(Pipe.java:155)
      at sun.nio.ch.WindowsSelectorImpl.<init>(WindowsSelectorImpl.java:127)
      at sun.nio.ch.WindowsSelectorProvider.openSelector(WindowsSelectorProvider.java:44)
      at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:126)
      ... 20 more
      Caused by: java.net.SocketException: Invalid argument: socket
      at sun.nio.ch.Net.socket0(Native Method)
      at sun.nio.ch.Net.serverSocket(Net.java:419)
      at sun.nio.ch.ServerSocketChannelImpl.<init>(ServerSocketChannelImpl.java:88)
      at sun.nio.ch.SelectorProviderImpl.openServerSocketChannel(SelectorProviderImpl.java:56)
      at java.nio.channels.ServerSocketChannel.open(ServerSocketChannel.java:108)
      at sun.nio.ch.PipeImpl$Initializer$LoopbackConnector.run(PipeImpl.java:123)
      at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:83)
      ... 28 more

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------

      – Head –
      Stacktrace:
      at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)
      at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
      at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
      at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
      at ll$1.a(SourceFile:44)
      at ll$1.b(SourceFile:41)
      at no.c(SourceFile:10)
      at ll.a(SourceFile:121)
      at ave.a(SourceFile:1942)
      at axv.i(SourceFile:172)
      at axv$a.a(SourceFile:224)
      at awi.p(SourceFile:315)
      at axv.k(SourceFile:82)
      at axu.p(SourceFile:390)

      – Affected screen –
      Details:
      Screen name: aya
      Stacktrace:
      at ave.s(SourceFile:1498)
      at ave.av(SourceFile:889)
      at ave.a(SourceFile:325)
      at net.minecraft.client.main.Main.main(SourceFile:124)

      – System Details –
      Details:
      Minecraft Version: 1.8.8
      Operating System: Windows 7 (x86) version 6.1
      Java Version: 1.8.0_25, Oracle Corporation
      Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
      Memory: 108670104 bytes (103 MB) / 231251968 bytes (220 MB) up to 523501568 bytes (499 MB)
      JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
      IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
      Launched Version: 1.8.8
      LWJGL: 2.9.4
      OpenGL: Intel(R) HD Graphics 4000 GL version 3.3.0 - Build 8.15.10.2778, Intel
      GL Caps: Using GL 1.3 multitexturing.
      Using GL 1.3 texture combiners.
      Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
      Shaders are available because OpenGL 2.1 is supported.
      VBOs are available because OpenGL 1.5 is supported.

      Using VBOs: No
      Is Modded: Probably not. Jar signature remains and client brand is untouched.
      Type: Client (map_client.txt)
      Resource Packs:
      Current Language: English (US)
      Profiler Position: N/A (disabled)

      I was trying to play on one of my own Minecraft and when I clicked 'join world', it came up with 'uh oh! sorry for the inconvenience' and talked about some crash bug.

      My Minecraft game crashed while I was trying to play on one of my own private Minecraft worlds.

      Steps to Reproduce:
      1. Put a step by step guide on how to trigger the bug here
      2. ...
      3. ...

            Unassigned Unassigned
            Gabsterlol10123 Gabby
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              Created:
              Updated:
              Resolved: