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  1. Minecraft: Java Edition
  2. MC-109768

My MC is crashing (version 1.7.10)

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 16w44a
    • None
    • OS: Windows 10 (ver 10.0, arch amd64)
      Java: 1.8.0_25 (by Oracle Corporation)
      Launcher: Minecraft Launcher 1.6.69 (bootstrap 100)
      Minecraft: 1.7.10 (updated Wed Jun 01 13:45:48 CEST 2016)
    • Unconfirmed

      Hi Mojang.

      My minecraft is crashing when I'm trying to join eu.badlion.net, in the version 1.7.10. I've tried to join the server in 1.8.9 and it worked, so I think, there is a problem with my 1.7.10 version.
      Can the problem perhaps be related to that I just bought Donator Lifetime (Badlion Network)?
      Please see crash report below:
      Tbr
      Andreas - KingFlax_

      ---- Minecraft Crash Report ----
      // Don't be sad. I'll do better next time, I promise!

      Time: 06-11-16 19:55
      Description: Ticking screen

      java.lang.IndexOutOfBoundsException
      at java.nio.Buffer.checkIndex(Buffer.java:540)
      at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
      at bma.a(SourceFile:271)
      at bma.a(SourceFile:220)
      at bao.a(SourceFile:1694)
      at bao.a(SourceFile:1652)
      at bjb.a(SourceFile:125)
      at hd.a(SourceFile:70)
      at hd.a(SourceFile:13)
      at ej.a(SourceFile:174)
      at bcx.e(SourceFile:78)
      at bao.p(SourceFile:1343)
      at bao.ak(SourceFile:774)
      at bao.f(SourceFile:728)
      at net.minecraft.client.main.Main.main(SourceFile:148)

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------

      – Head –
      Stacktrace:
      at java.nio.Buffer.checkIndex(Buffer.java:540)
      at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
      at bma.a(SourceFile:271)
      at bma.a(SourceFile:220)
      at bao.a(SourceFile:1694)
      at bao.a(SourceFile:1652)
      at bjb.a(SourceFile:125)
      at hd.a(SourceFile:70)
      at hd.a(SourceFile:13)
      at ej.a(SourceFile:174)
      at bcx.e(SourceFile:78)

      – Affected screen –
      Details:
      Screen name: bcx

      – Affected level –
      Details:
      Level name: MpServer
      All players: 0 total; []
      Chunk stats: MultiplayerChunkCache: 0, 0
      Level seed: 0
      Level generator: ID 00 - default, ver 1. Features enabled: false
      Level generator options:
      Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
      Level time: 0 game time, 0 day time
      Level dimension: 0
      Level storage version: 0x00000 - Unknown?
      Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
      Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
      Forced entities: 0 total; []
      Retry entities: 0 total; []
      Server brand: ~ERROR~ NullPointerException: null
      Server type: Non-integrated multiplayer server
      Stacktrace:
      at bjf.a(SourceFile:289)
      at bao.b(SourceFile:1972)
      at bao.f(SourceFile:737)
      at net.minecraft.client.main.Main.main(SourceFile:148)

      – System Details –
      Details:
      Minecraft Version: 1.7.10
      Operating System: Windows 10 (amd64) version 10.0
      Java Version: 1.8.0_25, Oracle Corporation
      Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
      Memory: 113880912 bytes (108 MB) / 268918784 bytes (256 MB) up to 3207856128 bytes (3059 MB)
      JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx3G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
      AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
      IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
      Launched Version: 1.7.10
      LWJGL: 2.9.1
      OpenGL: GeForce GTX 970/PCIe/SSE2 GL version 4.5.0 NVIDIA 372.70, NVIDIA Corporation
      GL Caps: Using GL 1.3 multitexturing.
      Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
      Anisotropic filtering is supported and maximum anisotropy is 16.
      Shaders are available because OpenGL 2.1 is supported.

      Is Modded: Probably not. Jar signature remains and client brand is untouched.
      Type: Client (map_client.txt)
      Resource Packs: [Unphairs Lightmap.zip, !Mhoejslev Default Edit!.zip]
      Current Language: English (US)
      Profiler Position: N/A (disabled)
      Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
      Anisotropic Filtering: Off (1)

            Unassigned Unassigned
            KingFlax_ Andreas Benmouyal
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              Created:
              Updated:
              Resolved: