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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-9807] Player sprints for an unpredictable amount of time </title>
                <link>https://bugs.mojang.com/browse/MCPE-9807</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;While sprinting, using either CTRL or double-tapping W, the player will often sprint for an unpredictable amount of time, anywhere from 1-2 seconds, to up to 15 seconds.&lt;br/&gt;
Video:&lt;a href=&quot;https://youtu.be/WZSo5Bpv9tc&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;https://youtu.be/WZSo5Bpv9tc&lt;/a&gt;&lt;/p&gt;</description>
            <key id="117061">MCPE-9807</key>
            <summary>Player sprints for an unpredictable amount of time </summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="5">Cannot Reproduce</resolution>
                                            <reporter username="EthanBierlein">Ethan Bierlein</reporter>
                        <labels>
                    </labels>
                <created>Fri, 7 Aug 2015 19:42:51 +0200</created>
                <updated>Mon, 19 Oct 2015 17:14:31 +0200</updated>
                            <resolved>Fri, 16 Oct 2015 11:47:09 +0200</resolved>
                                    <version>0.12.0 Win 10</version>
                                                                        <votes>5</votes>
                                    <watches>6</watches>
                                                                            <comments>
                            <comment id="256487" author="missmarzenia" created="Mon, 19 Oct 2015 17:14:31 +0200"  >&lt;p&gt;Of course. I assumed this is by design. Sprint will break when you hit a block.&lt;br/&gt;
Last line of usage section: &lt;a href=&quot;http://minecraft.gamepedia.com/Sprinting&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;http://minecraft.gamepedia.com/Sprinting&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="256478" author="d4n13" created="Mon, 19 Oct 2015 15:34:47 +0200"  >&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=MissMarzenia&quot; class=&quot;user-hover&quot; rel=&quot;MissMarzenia&quot;&gt;MissMarzenia&lt;/a&gt;, OK,  So this may only happen with autojump off.  I did confirm that it is not the controller since sprinting continues (autojump off) if I &quot;make&quot; the jump.  But if I &quot;miss&quot; a jump, and bump up against an obstacle, THEN jump from a full stop, sprint goes off.&lt;/p&gt;</comment>
                            <comment id="256464" author="missmarzenia" created="Mon, 19 Oct 2015 12:01:19 +0200"  >&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=d4n13&quot; class=&quot;user-hover&quot; rel=&quot;d4n13&quot;&gt;d4n13&lt;/a&gt; I am afraid I can&apos;t reproduce this on any device. You sprint after autojump, nothing breaks your sprint if you hold the buttons. &lt;br/&gt;
Did you try without the controller? It might be controller issue - not supporting two buttons pressed &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/help_16.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt; maybe. &lt;/p&gt;

&lt;p&gt;Do not compare the functionality across platforms.&lt;/p&gt;

&lt;p&gt;When I tested this on Nexus 5, iPad Mini, Win 10 with auto jump on, my sprint never broke after jump, unless I release the forward arrow. &lt;/p&gt;</comment>
                            <comment id="256118" author="d4n13" created="Sat, 17 Oct 2015 19:48:54 +0200"  >&lt;p&gt;Perhaps the behavior in MCPE is just intentionally different.  In Console Edition (XBOX one) the sprinting seems to stay on, even when I stop against a one block obstacle.  If I miss a jump in XBOX, I can just hit the jump button to continue sprinting.  In MCPE, I have to jump then double tap forward to restart sprinting.&lt;/p&gt;

&lt;p&gt;I agree that the &quot;sprint particle while not sprinting&quot; bug may be resolved, but the &quot;sprint terminates too early&quot; bug is still there.  Perhaps one of the dups is a better discription.&lt;/p&gt;

&lt;p&gt;I&apos;m on Android Marshmallow with a Nexus 5 device.&lt;br/&gt;
I&apos;m running MCPE 0.12.2 using a Moga BT-HID gamepad controller.&lt;/p&gt;</comment>
                            <comment id="255787" author="missmarzenia" created="Fri, 16 Oct 2015 11:47:09 +0200"  >&lt;p&gt;Cleaning up old issues. If this bug still occurs in latest version, please leave a comment so we can reopen. &lt;/p&gt;</comment>
                            <comment id="244096" author="ajkadri" created="Thu, 20 Aug 2015 14:47:37 +0200"  >&lt;p&gt;I too have this problem.&lt;/p&gt;</comment>
                            <comment id="243295" author="vbfox" created="Sun, 16 Aug 2015 14:28:44 +0200"  >&lt;p&gt;&lt;span class=&quot;image-wrap&quot; style=&quot;&quot;&gt;&lt;img src=&quot;https://i.imgur.com/55j21wt.gif&quot; style=&quot;border: 0px solid black&quot; /&gt;&lt;/span&gt;&lt;/p&gt;</comment>
                            <comment id="242376" author="gatharian" created="Thu, 13 Aug 2015 05:35:01 +0200"  >&lt;p&gt;I confirmed this bug by sprinting and then stopping and looking near my feet. Particles kept showing as if I were still running.&lt;/p&gt;</comment>
                            <comment id="241955" author="jaroden" created="Wed, 12 Aug 2015 01:00:38 +0200"  >&lt;p&gt;Also I&apos;ve tested that you can also Sprint Backwards and side to side. Which might be a part of the bug as well.&lt;/p&gt;</comment>
                            <comment id="241812" author="yotaxp" created="Tue, 11 Aug 2015 05:04:00 +0200"  >&lt;p&gt;I can confirm this bug in the current Windows Store build. (0.12.0)  Though the description may be a little inaccurate.&lt;/p&gt;

&lt;p&gt;When you begin sprinting, you will continue sprinting for exactly 30 seconds, or until you walk into a wall.  Particle effects included.&lt;/p&gt;

&lt;p&gt;Example video: &lt;a href=&quot;https://youtu.be/WZSo5Bpv9tc&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;https://youtu.be/WZSo5Bpv9tc&lt;/a&gt; (Note the particles at my feet.)&lt;/p&gt;

&lt;p&gt;If this has been fixed in a later build, please change the resolution to &quot;Fixed&quot;.  Otherwise, reopen it.&lt;/p&gt;</comment>
                            <comment id="241200" author="luisrobles" created="Fri, 7 Aug 2015 23:25:36 +0200"  >&lt;p&gt;You can sprint all the time you want, only if the hunger level is above 3 levels.&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="117598">MCPE-9947</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="117608">MCPE-9950</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="117617">MCPE-9956</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="117648">MCPE-9969</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="117655">MCPE-9972</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="117951">MCPE-10014</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="117997">MCPE-10029</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="118582">MCPE-10145</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="118598">MCPE-10147</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="118856">MCPE-10201</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="120203">MCPE-10390</issuekey>
        </issuelink>
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