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    <title>Mojang Studios Jira</title>
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    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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            <title>[MCPE-9242] Furnace does not use fuel properly when joining someone&apos;s LAN survival.</title>
                <link>https://bugs.mojang.com/browse/MCPE-9242</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;When I add wood to the furnace on a LAN world I joined, it replenishes the fire without actually using up the wood. I can then take the wood out and use it again when the fire goes out for infinite fuel. This only happens for the first piece of wood you put in. If you put in a bunch and leave it, it will start using it up after the first piece is &quot;used&quot;. But if I put in one piece, I can take it out and just put it back in when the fire dies, and repeat.&lt;/p&gt;

&lt;p&gt;This only happens on the client in multiplayer. Attempting to do the same trick on the host device doesn&apos;t work, and does actually use up the wood. &lt;/p&gt;

&lt;p&gt;Nokia Lumia 521 Windows Phone 8.1 host and Motorola Droid X2 Android 2.3.5 client, both running MCPE version 0.11.1.&lt;/p&gt;</description>
            <key id="113318">MCPE-9242</key>
            <summary>Furnace does not use fuel properly when joining someone&apos;s LAN survival.</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                            <reporter username="Degru">Roland Drogano</reporter>
                        <labels>
                    </labels>
                <created>Thu, 16 Jul 2015 20:42:21 +0200</created>
                <updated>Thu, 17 Sep 2015 01:45:55 +0200</updated>
                            <resolved>Thu, 17 Sep 2015 01:45:55 +0200</resolved>
                                    <version>0.11.1</version>
                                    <fixVersion>0.12.1</fixVersion>
                                                        <votes>0</votes>
                                    <watches>3</watches>
                                                                            <comments>
                            <comment id="250105" author="degru" created="Wed, 16 Sep 2015 23:01:45 +0200"  >&lt;p&gt;Just got around to testing it. It appears to be fixed, and wood is properly consumed on the client-side in local multiplayer. &lt;/p&gt;</comment>
                            <comment id="250004" author="luisrobles" created="Wed, 16 Sep 2015 19:55:58 +0200"  >&lt;p&gt;Cleaning up all the old issues - please reply if this affects 0.12&lt;/p&gt;</comment>
                            <comment id="249023" author="aman4700" created="Sat, 12 Sep 2015 22:47:16 +0200"  >&lt;p&gt;Does this bug still appear in 0.12.1? If so please respond.&lt;/p&gt;</comment>
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