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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-7920] Glitchy texture on trap door</title>
                <link>https://bugs.mojang.com/browse/MCPE-7920</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;Placing trap doors on a non full block such as stairs and slabs causes the back of the trap door texture to be glitchy. Also against all leaves&lt;/p&gt;</description>
            <key id="106022">MCPE-7920</key>
            <summary>Glitchy texture on trap door</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                            <reporter username="hfgukd">Michael Tan</reporter>
                        <labels>
                    </labels>
                <created>Sun, 8 Feb 2015 16:56:26 +0100</created>
                <updated>Fri, 21 Aug 2015 06:08:20 +0200</updated>
                            <resolved>Fri, 7 Aug 2015 15:11:06 +0200</resolved>
                                    <version>0.10.4</version>
                    <version>0.10.5</version>
                    <version>0.11.0</version>
                    <version>0.11.1</version>
                                    <fixVersion>0.11.0</fixVersion>
                    <fixVersion>0.12.1 Pre-release</fixVersion>
                                                        <votes>0</votes>
                                    <watches>4</watches>
                                                                            <comments>
                            <comment id="244353" author="gatharian" created="Fri, 21 Aug 2015 06:06:36 +0200"  >&lt;p&gt;As of 0.12.1 build 10 texture on trap doors are still an issue and have not been fixed. I&apos;m still seeing double panel double doors when looking threw the trap door, the side of trap door texture is upside down and trap door inner texture sometimes flickers when looking at it a certain way. See photo attached.&lt;/p&gt;</comment>
                            <comment id="231035" author="jericho_06lopez" created="Sun, 14 Jun 2015 07:32:47 +0200"  >&lt;p&gt;This also affects my Huawei ascend something is really wrong&lt;/p&gt;</comment>
                            <comment id="231016" author="aman4700" created="Sun, 14 Jun 2015 03:39:07 +0200"  >&lt;p&gt;Confirmed on Samsung Galaxy Note 3. Android 5.0 Version: 0.11.1&lt;/p&gt;</comment>
                            <comment id="230240" author="hfgukd" created="Mon, 8 Jun 2015 05:01:20 +0200"  >&lt;p&gt;I added two screenshots from 0.11.1&lt;/p&gt;</comment>
                            <comment id="230238" author="hfgukd" created="Mon, 8 Jun 2015 04:55:19 +0200"  >&lt;p&gt;This is still occuring, i tested it just now on version 0.11.1, i think it could be due to the type of device.&lt;/p&gt;</comment>
                            <comment id="221720" author="rplatham" created="Thu, 12 Mar 2015 19:39:23 +0100"  >&lt;p&gt;This bug is likely related to the same graphics rendering glitches that are observed when viewing,  through leaves or monster spawners, the parts of a door or a trap door that are touching those leaves or monster spawners. &lt;/p&gt;

&lt;p&gt;Also,  neither of these related graphics rendering glitches occurs for glass blocks or vegetation adjacent to trapdoor or doors. &lt;/p&gt;</comment>
                            <comment id="221717" author="rplatham" created="Thu, 12 Mar 2015 19:28:11 +0100"  >&lt;p&gt;Confirmed on Samsung Galaxy S4 android 4.4.2 running MCPE 0.10.5. &lt;/p&gt;

&lt;p&gt;Having leaves, monster spawners, slabs or stairs right against a trapdoor (i.e.  directly below a closed trapdoor, or behind an open trapdoor) causes the graphics you see through the 4 openings in the trapdoor to render incorrectly.   There are dark and flashing &quot;glitches&quot;  visible as the player moves around while looking at the leaves/monster spawner/slabs/stairs through the trapdoor. &lt;/p&gt;

&lt;p&gt;No glitches appear when viewing blocks placed a distance away from the trap doors and observing them through the trap door. &lt;/p&gt;

&lt;p&gt;I could not get the same bug to appear with doors, only with trapdoor. &lt;/p&gt;</comment>
                    </comments>
                    <attachments>
                            <attachment id="97921" name="Screenshot_2015-08-20-19-13-45.png" size="903765" author="gatharian" created="Fri, 21 Aug 2015 06:06:36 +0200"/>
                            <attachment id="92076" name="image.jpg" size="551554" author="hfgukd" created="Mon, 8 Jun 2015 05:01:20 +0200"/>
                            <attachment id="92075" name="image.jpg" size="532816" author="hfgukd" created="Mon, 8 Jun 2015 05:01:20 +0200"/>
                            <attachment id="88407" name="image.jpg" size="466735" author="hfgukd" created="Sun, 8 Feb 2015 16:56:26 +0100"/>
                            <attachment id="88406" name="image.jpg" size="482691" author="hfgukd" created="Sun, 8 Feb 2015 16:56:26 +0100"/>
                            <attachment id="88405" name="image.jpg" size="330657" author="hfgukd" created="Sun, 8 Feb 2015 16:56:26 +0100"/>
                            <attachment id="88404" name="image.jpg" size="371331" author="hfgukd" created="Sun, 8 Feb 2015 16:56:26 +0100"/>
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