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    <title>Mojang Studios Jira</title>
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    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-734] When player 2 leaves the game he/she will use their items</title>
                <link>https://bugs.mojang.com/browse/MCPE-734</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;This was in the game for a long time please tell me why player 2 will lose their stuff/items,this is very hard because when I&apos;m playing with my little brother I sometimes disconnect randomly (don&apos;t worry it&apos;s rare) so then when I relog I lose&lt;br/&gt;
My stuff,once I had all of the diamonds and I lost it&lt;/p&gt;</description>
            <key id="15552">MCPE-734</key>
            <summary>When player 2 leaves the game he/she will use their items</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="3">Duplicate</resolution>
                                            <reporter username="chiefandy11">Andy Ta</reporter>
                        <labels>
                    </labels>
                <created>Mon, 19 Nov 2012 20:13:03 +0100</created>
                <updated>Mon, 16 May 2016 20:03:49 +0200</updated>
                            <resolved>Mon, 19 Nov 2012 22:54:34 +0100</resolved>
                                    <version>0.5.0</version>
                                                                        <votes>0</votes>
                                    <watches>2</watches>
                                                                            <comments>
                            <comment id="304972" author="chrisx50" created="Mon, 16 May 2016 20:03:49 +0200"  >&lt;p&gt;Still appears in 0.14.1&lt;/p&gt;

&lt;p&gt;This bug is massively interferring with our world &amp;amp; our fun playing this game.&lt;br/&gt;
We&apos;re playing multiplayer, hosting it on a dedicated &quot;server phone&quot;&lt;/p&gt;

&lt;p&gt;From time to time, MCPE crashes on the server - no big issue by itself.&lt;/p&gt;

&lt;p&gt;The huge problem is, that very often when MCPE crashes work done to the world in the last minutes/hours is lost.&lt;/p&gt;

&lt;p&gt;The inventory is very often more or less up-to-date, but changes to blocks/entities are not updated.&lt;/p&gt;


&lt;p&gt;It seems, this is more likely to happen to &quot;active&quot; chunks (where we all are actively moving).  Changes to farther away chunks are saved.&lt;/p&gt;

&lt;p&gt;(e.g. temples we searched and raided stayed raided, but our chests at home, where we collected the loot were unsaved... The loot was effectively lost)&lt;/p&gt;

&lt;p&gt;Please add an option to flush the world to &quot;disk&quot; at regular intervals. (I&apos;m aware that that may have influence on performance. But Performance is less important than reliability and fun)&lt;/p&gt;

&lt;p&gt;Thanks.&lt;/p&gt;

</comment>
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                            <issuelinktype id="10102">
                    <name>Duplicate</name>
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                                        <issuelink>
            <issuekey id="10365">MCPE-55</issuekey>
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