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    <title>Mojang Studios Jira</title>
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    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-6337] Tile Entities are not correctly sent in multiplayer</title>
                <link>https://bugs.mojang.com/browse/MCPE-6337</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;Tile Entities that need a packet to &quot;spawn&quot; in multiplayer (Chests, Double Chests, Signs) fail to appear in multiplayer.&lt;/p&gt;

&lt;p&gt;In the case of signs, if a player joins, he won&apos;t see them. If he places a sign, other people will see it empty, but the text, when sent, is not shown.&lt;/p&gt;

&lt;p&gt;Chests suffer another issue. They are shown, but only after tapping on them or randomly.&lt;/p&gt;

&lt;p&gt;We tested this issue between two Android devices, one with the beta 5 and the other one with the beta 6.&lt;/p&gt;

&lt;p&gt;To check this issue, I set up Wireshark to get packet dumps, and seems that the EntityDataPacket (0xb8) is correctly sent for Signs and Chests. I also checked this using PocketMine-MP, even sending everything after manually to eliminate any kind of issue caused by lag. The packets (in vanilla MCPE and PocketMine-MP) are similar, and playing on a PocketMine-MP also reproduces the problems with Chests and Signs.&lt;/p&gt;

&lt;p&gt;(Note: Another device is needed to test this)&lt;/p&gt;</description>
            <key id="64984">MCPE-6337</key>
            <summary>Tile Entities are not correctly sent in multiplayer</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                            <reporter username="shoghicp">[Mojang] Shoghi Cervantes</reporter>
                        <labels>
                    </labels>
                <created>Thu, 5 Dec 2013 18:14:04 +0100</created>
                <updated>Mon, 7 Sep 2015 03:41:28 +0200</updated>
                            <resolved>Fri, 6 Dec 2013 19:10:35 +0100</resolved>
                                    <version>0.8.0 beta build 2</version>
                    <version>0.8.0 beta build 3</version>
                    <version>0.8.0 beta build 4</version>
                    <version>0.8.0 beta build 5</version>
                                    <fixVersion>0.8.0 beta build 8</fixVersion>
                                                        <votes>0</votes>
                                    <watches>3</watches>
                                                                            <comments>
                            <comment id="123642" author="fiti" created="Fri, 6 Dec 2013 19:28:03 +0100"  >&lt;p&gt;so you also fixed the xperia play issues regarding the menus and eating/breed/shooting delays?&lt;/p&gt;</comment>
                            <comment id="123639" author="degussa" created="Fri, 6 Dec 2013 19:10:35 +0100"  >&lt;p&gt;Thanks! This and a bunch of other bugs were fixed for 0.8.0 build 8 (that just &lt;em&gt;might&lt;/em&gt; be a 0.8.0 release candidate!).&lt;/p&gt;</comment>
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