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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
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        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-5] All items in creative mode</title>
                <link>https://bugs.mojang.com/browse/MCPE-5</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;Not all items are in the creative!&lt;/p&gt;</description>
            <key id="10304">MCPE-5</key>
            <summary>All items in creative mode</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="2">Won&apos;t Fix</resolution>
                                            <reporter username="pagoru">Pablo Gonz&#225;lez Rubio</reporter>
                        <labels>
                    </labels>
                <created>Thu, 6 Sep 2012 15:13:38 +0200</created>
                <updated>Wed, 20 Jan 2021 23:02:50 +0100</updated>
                            <resolved>Thu, 6 Sep 2012 15:34:39 +0200</resolved>
                                    <version>0.4.0</version>
                                                                        <votes>0</votes>
                                    <watches>3</watches>
                                                                            <comments>
                            <comment id="125070" author="1234567" created="Sat, 14 Dec 2013 20:37:52 +0100"  >&lt;p&gt;99% fixed in 0.8  &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/smile.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="111336" author="1234567" created="Sun, 13 Oct 2013 21:27:28 +0200"  >&lt;p&gt;The PC version gets literally EVERY block (apart from monster spawners) in creative so why can&apos;t Pocket Edition?&lt;/p&gt;</comment>
                            <comment id="105945" author="1234567" created="Tue, 24 Sep 2013 08:43:22 +0200"  >&lt;p&gt;In 0.8.0 there will be a new creative inventory, with more stuff.&lt;/p&gt;</comment>
                            <comment id="73054" author="boombangboi" created="Wed, 12 Jun 2013 18:47:59 +0200"  >&lt;p&gt;Can we at least be able to dye sheep?&lt;/p&gt;</comment>
                            <comment id="14859" author="zchbrntmr" created="Mon, 29 Oct 2012 00:01:09 +0100"  >&lt;p&gt;A Minecraft TNT explosion, even taking up the size of your entire world wouldn&apos;t make a cellphone lose any memory at all, it would just make it super laggy.  This PC example shows how laggy stuff can get &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/smile.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt; &lt;a href=&quot;http://www.youtube.com/watch?v=IikqrLfdJGY&amp;amp;feature=related&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;http://www.youtube.com/watch?v=IikqrLfdJGY&amp;amp;feature=related&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="14432" author="juliocastillo" created="Sat, 27 Oct 2012 18:18:08 +0200"  >&lt;p&gt;that&apos;s true if mojang put all the items in the creative mode in pocket edition like the flint and steel &lt;br/&gt;
the explosions will make the cellphones lost a lot of memory&lt;/p&gt;</comment>
                            <comment id="10655" author="zchbrntmr" created="Sat, 29 Sep 2012 00:10:00 +0200"  >&lt;p&gt;I think (other than wheat seeds, hoe, etc.) that any and all blocks should exist in creative.  Having items is kind of pointless, but I think every block that exists in the game should be available in creative to make the game more functional, or &quot;Maximize Epicness&quot; in my point of view. &lt;/p&gt;</comment>
                            <comment id="10652" author="troyp" created="Fri, 28 Sep 2012 14:47:55 +0200"  >&lt;p&gt;I don&apos;t see why an object can&apos;t exist in creative mode just for visual appeal. It doesn&apos;t have to be functional (however we know people will request functionality if the item existed).&lt;/p&gt;</comment>
                            <comment id="10332" author="terron98" created="Mon, 10 Sep 2012 15:50:10 +0200"  >&lt;p&gt;The bedrock block needed! I have accidentally destroyed a bedrock block but now I can&apos;t put it on the right place again!!!&lt;/p&gt;</comment>
                            <comment id="10167" author="johan" created="Fri, 7 Sep 2012 09:12:47 +0200"  >&lt;p&gt;We also don&apos;t want to add stuff to the creative inventory that are not used.&lt;/p&gt;</comment>
                            <comment id="10116" author="jakestarz555" created="Thu, 6 Sep 2012 16:13:04 +0200"  >&lt;p&gt;I believe this is for optimization for the best game experience. We wouldn&apos;t want any lag would we?&lt;/p&gt;</comment>
                            <comment id="10108" author="uchihadarenial" created="Thu, 6 Sep 2012 15:39:21 +0200"  >&lt;p&gt;Aww Johan,why you wouldn&apos;t let us have all of the items in Creative mode?&lt;/p&gt;

&lt;p&gt;Is it due to griefer advantages?&lt;/p&gt;</comment>
                            <comment id="10104" author="johan" created="Thu, 6 Sep 2012 15:34:39 +0200"  >&lt;p&gt;We decided against having all the items in creative, if there is an item anyone feels they need then please let us know.&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="10360">MCPE-50</issuekey>
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