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    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-274] Using bone meal on a planted tree branch may lose the bone meal</title>
                <link>https://bugs.mojang.com/browse/MCPE-274</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;When you try to use Bone Meal on a planted tree branch in a crowded area (eg directly next to another tree where it&apos;s impossible to grow) causes the Bone Meal to deplete by 1 each time you try to use it (when it fails to grow the tree).&lt;/p&gt;</description>
            <key id="10714">MCPE-274</key>
            <summary>Using bone meal on a planted tree branch may lose the bone meal</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="6">Works As Intended</resolution>
                                            <reporter username="troyp">Troy Parry</reporter>
                        <labels>
                            <label>bone</label>
                            <label>branch</label>
                            <label>grow</label>
                            <label>meal</label>
                            <label>tree</label>
                    </labels>
                <created>Tue, 25 Sep 2012 16:29:27 +0200</created>
                <updated>Fri, 8 May 2015 20:10:38 +0200</updated>
                            <resolved>Fri, 12 Oct 2012 00:09:20 +0200</resolved>
                                    <version>0.4.0</version>
                                                                        <votes>0</votes>
                                    <watches>1</watches>
                                                                            <comments>
                            <comment id="10628" author="troyp" created="Wed, 26 Sep 2012 07:47:23 +0200"  >&lt;p&gt;I&apos;ve only played on iOS. Regardless, I don&apos;t believe you should lose a bone meal when it is not effective on the target. At the least, the bone meal should be dropped when ineffective on the target.&lt;/p&gt;</comment>
                            <comment id="10621" author="do" created="Tue, 25 Sep 2012 22:38:31 +0200"  >&lt;p&gt;Doesn&apos;t it work that way in regular MC? I think this is by design.&lt;/p&gt;

&lt;p&gt;From the wiki, emphasis mine:&lt;/p&gt;

&lt;ul class=&quot;alternate&quot; type=&quot;square&quot;&gt;
	&lt;li&gt;Saplings: When applied, &lt;b&gt;one bone meal is consumed&lt;/b&gt; and the sapling &lt;b&gt;may&lt;/b&gt; grow instantly into a tree, provided it has enough space, light, and luck.&lt;/li&gt;
&lt;/ul&gt;


&lt;p&gt;&lt;a href=&quot;http://www.minecraftwiki.net/wiki/Bone_Meal&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;http://www.minecraftwiki.net/wiki/Bone_Meal&lt;/a&gt;&lt;/p&gt;</comment>
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