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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-261] Player can fly out of the world and get lost</title>
                <link>https://bugs.mojang.com/browse/MCPE-261</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;When I was playing a creative mode, I just fly very high and moves sky. Then I go little more higher, and went back original place. However, the field have gone, and I can hear only walking sound. It&apos;s all white and I can&apos;t do anything! I did a lot of build, but it&apos;s all gone! Can you please fix this bug and keep my data same as before?&lt;/p&gt;</description>
            <key id="10700">MCPE-261</key>
            <summary>Player can fly out of the world and get lost</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="5">Cannot Reproduce</resolution>
                                            <reporter username="fluteninja">Ryuto Yamada</reporter>
                        <labels>
                    </labels>
                <created>Mon, 24 Sep 2012 06:56:47 +0200</created>
                <updated>Thu, 1 Oct 2015 16:06:34 +0200</updated>
                            <resolved>Thu, 1 Oct 2015 16:06:34 +0200</resolved>
                                    <version>0.4.0</version>
                    <version>0.10.4</version>
                    <version>0.11.0</version>
                    <version>0.11.1</version>
                                    <fixVersion>0.5.0</fixVersion>
                                                        <votes>1</votes>
                                    <watches>4</watches>
                                                                            <comments>
                            <comment id="252793" author="illidicia" created="Thu, 1 Oct 2015 16:06:34 +0200"  >&lt;p&gt;Testing is prevented by &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-10951&quot; title=&quot;Players at &amp;gt; Y=128 are set above the spawn point upon reloading the world if above a platform at height limit&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-10951&quot;&gt;&lt;del&gt;MCPE-10951&lt;/del&gt;&lt;/a&gt;.&lt;/p&gt;</comment>
                            <comment id="249509" author="_0x10c" created="Mon, 14 Sep 2015 01:15:18 +0200"  >&lt;p&gt;Actually, this report was created much before compasses existed in MC:PE.&lt;/p&gt;

&lt;p&gt;Never be too sure of yourself.&lt;/p&gt;</comment>
                            <comment id="231080" author="coolcam6578" created="Sun, 14 Jun 2015 17:33:52 +0200"  >&lt;p&gt;I think this can be fixed by having a Compass in your inventory.&lt;br/&gt;
THERE PROBLEM SOLVED. &lt;b&gt;sigh&lt;/b&gt;&lt;/p&gt;</comment>
                            <comment id="230875" author="aman4700" created="Sat, 13 Jun 2015 05:41:47 +0200"  >&lt;p&gt;Confirmed on Samsung Galaxy Note 3. Android 5.0 Version: 0.11.1&lt;/p&gt;</comment>
                            <comment id="227006" author="illidicia" created="Mon, 11 May 2015 00:27:28 +0200"  >&lt;p&gt;Confirmed for 0.10.4 on iPhone 6 plus (iOS 8.3). As of 0.8.2 (possibly earlier), the player is now able to get lost atop the barrier wall. Upon reloading the world, their location is not reset.&lt;/p&gt;</comment>
                            <comment id="63635" author="miraclereinforcer" created="Sat, 27 Apr 2013 02:27:00 +0200"  >&lt;p&gt;i have the same problem too in 0.6.1&lt;/p&gt;</comment>
                            <comment id="41055" author="walterhenstra" created="Wed, 30 Jan 2013 08:49:45 +0100"  >&lt;p&gt;hmmmm my friend had this too. Maybe add a Skyblock Protecting players get too high?&lt;/p&gt;</comment>
                            <comment id="14577" author="degussa" created="Sun, 28 Oct 2012 02:05:41 +0100"  >&lt;p&gt;This is actually (sort of) a bug and not intended behaviour. &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/smile.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt; You are free to walk around on the surrounding blocks, but a player shouldn&apos;t be able to get lost up there. In an older version, player was reset when he loaded the map again, but it seems that code didn&apos;t make it when the save file format was rewritten. I will add something similar to it again now though.&lt;/p&gt;</comment>
                            <comment id="10606" author="johan" created="Tue, 25 Sep 2012 11:57:59 +0200"  >&lt;p&gt;Well I could move your spawn point manually but I would need your save game. I don&apos;t have any iOS device so I can&apos;t explain how to do it but if you search around I&apos;m sure you can find it. This is sort of the expected behavior in 0.4.0 but if you can send me all the files I can move the spawn for you (to johan@mojang.com). &lt;/p&gt;</comment>
                            <comment id="10605" author="fluteninja" created="Tue, 25 Sep 2012 09:36:39 +0200"  >&lt;p&gt;I try, but I can&apos;t find it. May be I went too far away... Well, is there a another way to fix this problem?&lt;/p&gt;</comment>
                            <comment id="10604" author="johan" created="Tue, 25 Sep 2012 09:14:45 +0200"  >&lt;p&gt;IS is probably because your ontop of the boxes surrounding the map. You could try to keep going while looking down until you find some blocks. When your ontop of them you will fall down into your world again. Let me know if you can&apos;t find it and we&apos;ll see what we can do.&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="21722">MCPE-1239</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="21755">MCPE-1260</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="21818">MCPE-1313</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="22118">MCPE-1519</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="22553">MCPE-1700</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="23387">MCPE-1837</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="28118">MCPE-2181</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="28651">MCPE-2254</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="32930">MCPE-2430</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="83524">MCPE-7625</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="109828">MCPE-8425</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="12094">MCPE-411</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="13428">MCPE-475</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="17384">MCPE-1008</issuekey>
        </issuelink>
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                            <attachment id="10300" name="image.jpg" size="49527" author="fluteninja" created="Mon, 24 Sep 2012 17:36:04 +0200"/>
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