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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
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    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-2608] No fire animation for night-time mobs when they come in contact with sunlight</title>
                <link>https://bugs.mojang.com/browse/MCPE-2608</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;&lt;b&gt;What I expected to happen was...:&lt;/b&gt;&lt;/p&gt;

&lt;p&gt;NOTE: ISSUE STILL PERSISTS AFTER BUGFIX 0.7.1&lt;/p&gt;

&lt;p&gt;When sunlight comes over, all hostile mobs that are vulnerable to sunlight will be lit on fire.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;What actually happened was...:&lt;/b&gt;&lt;br/&gt;
You can light any block or mob on fire and they will have a fire animation, but when the night-time hostile mobs come in contact with sunlight, they still emit smoke instead of fire (even though lighting them on fire with flint and steel shows the actual animation that&apos;s suppose to occur in the first place, so I don&apos;t see why this wasn&apos;t implemented. I assume it&apos;s a bug) &lt;/p&gt;

&lt;p&gt;&lt;b&gt;Steps to Reproduce:&lt;/b&gt;&lt;br/&gt;
1. Wait for night time, let hostile mobs such as zombies, skeletons, spiders spawn&lt;br/&gt;
2. Wait till day-time, observe hostile mobs as sun-light comes in contact with them&lt;br/&gt;
3. Watch mobs burst into smoke and not into flames. They should be bursting into flames instead when coming in contact with sunlight. Flint and Steel lets them have a fire animation, but sunlight doesnt? Please fix &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/smile.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;br/&gt;
Thanks!&lt;/p&gt;</description>
            <key id="33519">MCPE-2608</key>
            <summary>No fire animation for night-time mobs when they come in contact with sunlight</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                            <reporter username="Crazy_Legs">Jake Mannio</reporter>
                        <labels>
                    </labels>
                <created>Wed, 5 Jun 2013 22:30:21 +0200</created>
                <updated>Wed, 21 Aug 2013 14:12:27 +0200</updated>
                            <resolved>Wed, 21 Aug 2013 14:12:18 +0200</resolved>
                                    <version>0.7.1</version>
                                    <fixVersion>0.7.3</fixVersion>
                                                        <votes>0</votes>
                                    <watches>2</watches>
                                                                            <comments>
                            <comment id="99747" author="tommaso checchi" created="Wed, 21 Aug 2013 14:12:27 +0200"  >&lt;p&gt;True.&lt;/p&gt;</comment>
                            <comment id="99740" author="luisrobles" created="Wed, 21 Aug 2013 12:49:44 +0200"  >&lt;p&gt;Fixed in 0.7.3, this issue has been fixed&lt;/p&gt;</comment>
                            <comment id="72389" author="crazy_legs" created="Fri, 7 Jun 2013 22:25:27 +0200"  >&lt;p&gt;0.7.1 didn&apos;t fix this. I&apos;d appreciate if a moderator would confirm this bug exists so it get&apos;s some attention?&lt;/p&gt;</comment>
                            <comment id="72005" author="crazy_legs" created="Fri, 7 Jun 2013 00:39:05 +0200"  >&lt;p&gt;Yes sorry. When I said &quot;hostile mobs&quot; I meant those who comes out at night. Specifically Zombies, skeletons, and spiders &lt;b&gt;not creepers&lt;/b&gt;. Those 3 mobs should burst into flames when they come in contact with sunlight/ when day time comes over night. Currently they only emit smoke and die off when day time comes when really they should be emiting flames and dying off that way instead.&lt;/p&gt;</comment>
                            <comment id="71394" author="luisrobles" created="Thu, 6 Jun 2013 03:51:57 +0200"  >&lt;p&gt;This wasnt implemented for hostile mobs, but its supossed that zombies and skeletons has to be on fire when its day time&lt;/p&gt;</comment>
                            <comment id="71111" author="crazy_legs" created="Wed, 5 Jun 2013 22:38:56 +0200"  >&lt;p&gt;This isn&apos;t a duplicate, please read the post moderator Tails &lt;del&gt;_&lt;/del&gt;&lt;/p&gt;</comment>
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